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i965: Move images to the new resolve functions
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Chad Versace <chadversary@chromium.org>
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8cb3b4a586
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170e4b366a
3 changed files with 13 additions and 8 deletions
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@ -253,14 +253,7 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
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tex_obj = intel_texture_object(u->TexObj);
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if (tex_obj && tex_obj->mt) {
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/* Access to images is implemented using indirect messages
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* against data port. Normal render target write understands
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* lossless compression but unfortunately the typed/untyped
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* read/write interface doesn't. Therefore even lossless
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* compressed surfaces need to be resolved prior to accessing
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* them. Hence skip setting INTEL_MIPTREE_IGNORE_CCS_E.
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*/
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intel_miptree_all_slices_resolve_color(brw, tex_obj->mt, 0);
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intel_miptree_prepare_image(brw, tex_obj->mt);
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if (intel_miptree_is_lossless_compressed(brw, tex_obj->mt) &&
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intel_disable_rb_aux_buffer(brw, tex_obj->mt->bo)) {
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@ -2468,6 +2468,15 @@ intel_miptree_prepare_texture(struct brw_context *brw,
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aux_supported_out);
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}
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void
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intel_miptree_prepare_image(struct brw_context *brw,
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struct intel_mipmap_tree *mt)
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{
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/* The data port doesn't understand any compression */
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intel_miptree_prepare_access(brw, mt, 0, INTEL_REMAINING_LEVELS,
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0, INTEL_REMAINING_LAYERS, false, false);
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}
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void
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intel_miptree_prepare_fb_fetch(struct brw_context *brw,
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struct intel_mipmap_tree *mt, uint32_t level,
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@ -1051,6 +1051,9 @@ intel_miptree_prepare_texture(struct brw_context *brw,
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mesa_format view_format,
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bool *aux_supported_out);
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void
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intel_miptree_prepare_image(struct brw_context *brw,
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struct intel_mipmap_tree *mt);
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void
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intel_miptree_prepare_fb_fetch(struct brw_context *brw,
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struct intel_mipmap_tree *mt, uint32_t level,
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uint32_t start_layer, uint32_t num_layers);
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