panfrost: Take into account a index_bias for glDrawElementsBaseVertex calls

Midgard does not accept a index_bias directly and relies instead on a
bias correction offset (offset_bias_correction) in order to calculate
the unbiased vertex index.

We need to make sure we adjust offset_start and vertex_count in order to
take into account the index_bias as required by a
glDrawElementsBaseVertex call and then supply a additional
offset_bias_correction to the hardware.

Signed-off-by: Rohan Garg <rohan.garg@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Rohan Garg 2019-07-17 18:50:13 +02:00 committed by Alyssa Rosenzweig
parent 4bb17c08ae
commit 16edd56fcc
3 changed files with 31 additions and 16 deletions

View file

@ -672,7 +672,7 @@ panfrost_stage_attributes(struct panfrost_context *ctx)
* QED.
*/
unsigned start = ctx->payloads[PIPE_SHADER_VERTEX].draw_start;
unsigned start = ctx->payloads[PIPE_SHADER_VERTEX].offset_start;
for (unsigned i = 0; i < so->num_elements; ++i) {
unsigned vbi = so->pipe[i].vertex_buffer_index;
@ -1617,8 +1617,8 @@ panfrost_draw_vbo(
if (panfrost_scissor_culls_everything(ctx))
return;
ctx->payloads[PIPE_SHADER_VERTEX].draw_start = info->start;
ctx->payloads[PIPE_SHADER_FRAGMENT].draw_start = info->start;
ctx->payloads[PIPE_SHADER_VERTEX].offset_start = info->start;
ctx->payloads[PIPE_SHADER_FRAGMENT].offset_start = info->start;
int mode = info->mode;
@ -1655,7 +1655,8 @@ panfrost_draw_vbo(
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.draw_mode = g2m_draw_mode(mode);
ctx->vertex_count = info->count;
/* Take into account a negative bias */
ctx->vertex_count = info->count + abs(info->index_bias);
ctx->instance_count = info->instance_count;
/* For non-indexed draws, they're the same */
@ -1704,14 +1705,13 @@ panfrost_draw_vbo(
/* Use the corresponding values */
vertex_count = max_index - min_index + 1;
ctx->payloads[PIPE_SHADER_VERTEX].draw_start = min_index;
ctx->payloads[PIPE_SHADER_FRAGMENT].draw_start = min_index;
ctx->payloads[PIPE_SHADER_VERTEX].offset_start = min_index + info->index_bias;
ctx->payloads[PIPE_SHADER_FRAGMENT].offset_start = min_index + info->index_bias;
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.negative_start = -min_index;
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.offset_bias_correction = -min_index;
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.index_count = MALI_POSITIVE(info->count);
//assert(!info->restart_index); /* TODO: Research */
assert(!info->index_bias);
draw_flags |= panfrost_translate_index_size(info->index_size);
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.indices = panfrost_get_index_buffer_mapped(ctx, info);
@ -1719,7 +1719,7 @@ panfrost_draw_vbo(
/* Index count == vertex count, if no indexing is applied, as
* if it is internally indexed in the expected order */
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.negative_start = 0;
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.offset_bias_correction = 0;
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.index_count = MALI_POSITIVE(ctx->vertex_count);
/* Reverse index state */

View file

@ -935,8 +935,23 @@ struct mali_vertex_tiler_prefix {
u32 workgroups_x_shift_3 : 6;
/* Negative of draw_start for TILER jobs from what I've seen */
int32_t negative_start;
/* Negative of min_index. This is used to compute
* the unbiased index in tiler/fragment shader runs.
*
* The hardware adds offset_bias_correction in each run,
* so that absent an index bias, the first vertex processed is
* genuinely the first vertex (0). But with an index bias,
* the first vertex process is numbered the same as the bias.
*
* To represent this more conviniently:
* unbiased_index = lower_bound_index +
* index_bias +
* offset_bias_correction
*
* This is done since the hardware doesn't accept a index_bias
* and this allows it to recover the unbiased index.
*/
int32_t offset_bias_correction;
u32 zero1;
/* Like many other strictly nonzero quantities, index_count is
@ -1080,7 +1095,7 @@ struct midgard_payload_vertex_tiler {
u8 zero4;
/* Offset for first vertex in buffer */
u32 draw_start;
u32 offset_start;
u64 zero5;

View file

@ -1334,8 +1334,8 @@ pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no)
if (p->index_count)
pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
if (p->negative_start)
pandecode_prop("negative_start = %d", p->negative_start);
if (p->offset_bias_correction)
pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
DYN_MEMORY_PROP(p, job_no, indices);
@ -2181,8 +2181,8 @@ pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
pandecode_padded_vertices(v->instance_shift, v->instance_odd);
}
if (v->draw_start)
pandecode_prop("draw_start = %d", v->draw_start);
if (v->offset_start)
pandecode_prop("offset_start = %d", v->offset_start);
if (v->zero5) {
pandecode_msg("Zero tripped\n");