use 'a' to toggle animation

This commit is contained in:
Brian Paul 2004-08-10 15:36:31 +00:00
parent 47a6749b33
commit 16c8dce363

View file

@ -34,6 +34,7 @@
static GLfloat Xpos = 0;
static GLboolean Anim = GL_TRUE;
static void
@ -171,6 +172,13 @@ static void Key( unsigned char key, int x, int y )
(void) x;
(void) y;
switch (key) {
case 'a':
Anim = !Anim;
if (Anim)
glutIdleFunc( Idle );
else
glutIdleFunc( NULL );
break;
case 27:
exit(0);
break;