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brw: Use NUM_TOTAL_VARYING_SLOTS instead of VARYING_SLOT_TESS_MAX
This is a bit larger, but also clearer. Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38121>
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2 changed files with 6 additions and 20 deletions
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@ -121,6 +121,8 @@ brw_compute_per_primitive_map(int *out_per_primitive_map,
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static inline void
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assign_vue_slot(struct intel_vue_map *vue_map, int varying, int slot)
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{
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STATIC_ASSERT(NUM_TOTAL_VARYING_SLOTS <= INT8_MAX);
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/* Make sure this varying hasn't been assigned a slot already */
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assert (vue_map->varying_to_slot[varying] == -1);
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@ -162,15 +164,7 @@ brw_compute_vue_map(const struct intel_device_info *devinfo,
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*/
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slots_valid &= ~VARYING_BIT_FACE;
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/* Make sure that the values we store in vue_map->varying_to_slot and
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* vue_map->slot_to_varying won't overflow the signed chars that are used
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* to store them. Note that since vue_map->slot_to_varying sometimes holds
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* values equal to BRW_VARYING_SLOT_COUNT, we need to ensure that
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* BRW_VARYING_SLOT_COUNT is <= 127, not 128.
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*/
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STATIC_ASSERT(BRW_VARYING_SLOT_COUNT <= 127);
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for (int i = 0; i < BRW_VARYING_SLOT_COUNT; ++i) {
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for (int i = 0; i < NUM_TOTAL_VARYING_SLOTS; ++i) {
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vue_map->varying_to_slot[i] = -1;
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vue_map->slot_to_varying[i] = BRW_VARYING_SLOT_PAD;
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}
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@ -291,15 +285,7 @@ brw_compute_tess_vue_map(struct intel_vue_map *vue_map,
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vertex_slots |= VARYING_BIT_CLIP_DIST1;
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}
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/* Make sure that the values we store in vue_map->varying_to_slot and
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* vue_map->slot_to_varying won't overflow the signed chars that are used
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* to store them. Note that since vue_map->slot_to_varying sometimes holds
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* values equal to VARYING_SLOT_TESS_MAX , we need to ensure that
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* VARYING_SLOT_TESS_MAX is <= 127, not 128.
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*/
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STATIC_ASSERT(VARYING_SLOT_TESS_MAX <= 127);
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for (int i = 0; i < VARYING_SLOT_TESS_MAX ; ++i) {
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for (int i = 0; i < NUM_TOTAL_VARYING_SLOTS; ++i) {
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vue_map->varying_to_slot[i] = -1;
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vue_map->slot_to_varying[i] = BRW_VARYING_SLOT_PAD;
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}
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@ -312,7 +312,7 @@ struct intel_vue_map {
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* additional processing is applied before storing them in the VUE), the
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* value is -1.
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*/
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int8_t varying_to_slot[VARYING_SLOT_TESS_MAX];
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int8_t varying_to_slot[NUM_TOTAL_VARYING_SLOTS];
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/**
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* Map from VUE slot to gl_varying_slot value. For slots that do not
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@ -321,7 +321,7 @@ struct intel_vue_map {
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*
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* For slots that are not in use, the value is BRW_VARYING_SLOT_PAD.
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*/
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int8_t slot_to_varying[VARYING_SLOT_TESS_MAX];
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int8_t slot_to_varying[NUM_TOTAL_VARYING_SLOTS];
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/**
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* Total number of VUE slots in use
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