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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 04:40:09 +01:00
intel: use new _mesa_meta_copy_pixels() function
glCopyPixels() no longer hits a software fallback when zooming, blending, etc.
This commit is contained in:
parent
edb991b7bc
commit
16a1f68c39
1 changed files with 2 additions and 165 deletions
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@ -31,7 +31,7 @@
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#include "main/state.h"
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#include "main/state.h"
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#include "main/mtypes.h"
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#include "main/mtypes.h"
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#include "main/macros.h"
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#include "main/macros.h"
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#include "swrast/swrast.h"
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#include "drivers/common/meta.h"
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#include "intel_screen.h"
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#include "intel_screen.h"
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#include "intel_context.h"
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#include "intel_context.h"
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@ -97,162 +97,6 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
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ctx->Color.BlendEnabled);
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ctx->Color.BlendEnabled);
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}
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}
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#ifdef I915
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/* Doesn't work for overlapping regions. Could do a double copy or
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* just fallback.
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*/
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static GLboolean
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do_texture_copypixels(GLcontext * ctx,
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GLint srcx, GLint srcy,
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GLsizei width, GLsizei height,
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GLint dstx, GLint dsty, GLenum type)
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{
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struct intel_context *intel = intel_context(ctx);
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struct intel_region *dst = intel_drawbuf_region(intel);
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struct intel_region *src = copypix_src_region(intel, type);
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GLenum src_format;
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GLenum src_type;
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DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__,
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srcx, srcy, width, height, dstx, dsty);
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if (!src || !dst || type != GL_COLOR)
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return GL_FALSE;
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if (ctx->_ImageTransferState) {
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if (INTEL_DEBUG & DEBUG_PIXEL)
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fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
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return GL_FALSE;
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}
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/* Can't handle overlapping regions. Don't have sufficient control
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* over rasterization to pull it off in-place. Punt on these for
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* now.
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*
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* XXX: do a copy to a temporary.
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*/
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if (src->buffer == dst->buffer) {
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drm_clip_rect_t srcbox;
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drm_clip_rect_t dstbox;
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drm_clip_rect_t tmp;
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srcbox.x1 = srcx;
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srcbox.y1 = srcy;
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srcbox.x2 = srcx + width;
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srcbox.y2 = srcy + height;
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if (ctx->Pixel.ZoomX > 0) {
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dstbox.x1 = dstx;
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dstbox.x2 = dstx + width * ctx->Pixel.ZoomX;
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} else {
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dstbox.x1 = dstx + width * ctx->Pixel.ZoomX;
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dstbox.x2 = dstx;
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}
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if (ctx->Pixel.ZoomY > 0) {
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dstbox.y1 = dsty;
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dstbox.y2 = dsty + height * ctx->Pixel.ZoomY;
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} else {
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dstbox.y1 = dsty + height * ctx->Pixel.ZoomY;
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dstbox.y2 = dsty;
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}
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DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2);
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DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2,
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width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
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if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) {
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DBG("%s: regions overlap\n", __FUNCTION__);
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return GL_FALSE;
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}
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}
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intelFlush(&intel->ctx);
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intel->vtbl.install_meta_state(intel);
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/* Is this true? Also will need to turn depth testing on according
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* to state:
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*/
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intel->vtbl.meta_no_stencil_write(intel);
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intel->vtbl.meta_no_depth_write(intel);
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/* Set the 3d engine to draw into the destination region:
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*/
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intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
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intel->vtbl.meta_import_pixel_state(intel);
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if (src->cpp == 2) {
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src_format = GL_RGB;
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src_type = GL_UNSIGNED_SHORT_5_6_5;
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}
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else {
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src_format = GL_BGRA;
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src_type = GL_UNSIGNED_BYTE;
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}
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/* Set the frontbuffer up as a large rectangular texture.
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*/
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if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, 0,
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src->pitch,
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src->height, src_format, src_type)) {
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intel->vtbl.leave_meta_state(intel);
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return GL_FALSE;
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}
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intel->vtbl.meta_texture_blend_replace(intel);
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LOCK_HARDWARE(intel);
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if (intel->driDrawable->numClipRects) {
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__DRIdrawablePrivate *dPriv = intel->driDrawable;
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srcy = dPriv->h - srcy - height; /* convert from gl to hardware coords */
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srcx += dPriv->x;
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srcy += dPriv->y;
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/* Clip against the source region. This is the only source
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* clipping we do. XXX: Just set the texcord wrap mode to clamp
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* or similar.
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*
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*/
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if (0) {
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GLint orig_x = srcx;
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GLint orig_y = srcy;
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if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
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&srcx, &srcy, &width, &height))
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goto out;
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dstx += srcx - orig_x;
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dsty += (srcy - orig_y) * ctx->Pixel.ZoomY;
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}
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/* Just use the regular cliprect mechanism... Does this need to
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* even hold the lock???
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*/
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intel->vtbl.meta_draw_quad(intel,
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dstx,
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dstx + width * ctx->Pixel.ZoomX,
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dPriv->h - (dsty + height * ctx->Pixel.ZoomY),
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dPriv->h - (dsty), 0, /* XXX: what z value? */
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0x00ff00ff,
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srcx, srcx + width, srcy, srcy + height);
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out:
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intel->vtbl.leave_meta_state(intel);
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intel_batchbuffer_emit_mi_flush(intel->batch);
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}
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UNLOCK_HARDWARE(intel);
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DBG("%s: success\n", __FUNCTION__);
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return GL_TRUE;
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}
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#endif /* I915 */
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/**
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/**
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* CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
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* CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
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@ -400,12 +244,5 @@ intelCopyPixels(GLcontext * ctx,
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if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
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if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
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return;
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return;
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#ifdef I915
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_mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type);
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if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
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return;
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#endif
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DBG("fallback to _swrast_CopyPixels\n");
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_swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type);
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}
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}
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