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radeonsi: reorganize si_shader_hs
To make branching based on gfx_level nicer and the code in a logical order. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21403>
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1 changed files with 35 additions and 41 deletions
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@ -717,60 +717,54 @@ static void si_shader_ls(struct si_screen *sscreen, struct si_shader *shader)
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static void si_shader_hs(struct si_screen *sscreen, struct si_shader *shader)
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{
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struct si_pm4_state *pm4;
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uint64_t va;
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pm4 = si_get_shader_pm4_state(shader, NULL);
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struct si_pm4_state *pm4 = si_get_shader_pm4_state(shader, NULL);
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if (!pm4)
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return;
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va = shader->bo->gpu_address;
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uint64_t va = shader->bo->gpu_address;
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unsigned num_user_sgprs = sscreen->info.gfx_level >= GFX9 ?
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si_get_num_vs_user_sgprs(shader, GFX9_TCS_NUM_USER_SGPR) :
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GFX6_TCS_NUM_USER_SGPR;
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if (sscreen->info.gfx_level >= GFX9) {
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if (sscreen->info.gfx_level >= GFX11) {
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si_pm4_set_reg_idx3(sscreen, pm4, R_00B404_SPI_SHADER_PGM_RSRC4_HS,
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ac_apply_cu_en(S_00B404_INST_PREF_SIZE(si_get_shader_prefetch_size(shader)) |
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S_00B404_CU_EN(0xffff),
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C_00B404_CU_EN, 16, &sscreen->info));
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}
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if (sscreen->info.gfx_level >= GFX10) {
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si_pm4_set_reg_va(pm4, R_00B520_SPI_SHADER_PGM_LO_LS, va >> 8);
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} else {
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si_pm4_set_reg_va(pm4, R_00B410_SPI_SHADER_PGM_LO_LS, va >> 8);
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}
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if (sscreen->info.gfx_level >= GFX11) {
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si_pm4_set_reg_idx3(sscreen, pm4, R_00B404_SPI_SHADER_PGM_RSRC4_HS,
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ac_apply_cu_en(S_00B404_INST_PREF_SIZE(si_get_shader_prefetch_size(shader)) |
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S_00B404_CU_EN(0xffff),
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C_00B404_CU_EN, 16, &sscreen->info));
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unsigned num_user_sgprs = si_get_num_vs_user_sgprs(shader, GFX9_TCS_NUM_USER_SGPR);
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shader->config.rsrc2 = S_00B42C_USER_SGPR(num_user_sgprs) |
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S_00B42C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0);
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if (sscreen->info.gfx_level >= GFX10)
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shader->config.rsrc2 |= S_00B42C_USER_SGPR_MSB_GFX10(num_user_sgprs >> 5);
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else
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shader->config.rsrc2 |= S_00B42C_USER_SGPR_MSB_GFX9(num_user_sgprs >> 5);
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si_pm4_set_reg_va(pm4, R_00B520_SPI_SHADER_PGM_LO_LS, va >> 8);
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} else if (sscreen->info.gfx_level >= GFX10) {
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si_pm4_set_reg_va(pm4, R_00B520_SPI_SHADER_PGM_LO_LS, va >> 8);
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} else if (sscreen->info.gfx_level >= GFX9) {
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si_pm4_set_reg_va(pm4, R_00B410_SPI_SHADER_PGM_LO_LS, va >> 8);
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} else {
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si_pm4_set_reg_va(pm4, R_00B420_SPI_SHADER_PGM_LO_HS, va >> 8);
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si_pm4_set_reg(pm4, R_00B424_SPI_SHADER_PGM_HI_HS,
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S_00B424_MEM_BASE(sscreen->info.address32_hi >> 8));
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shader->config.rsrc2 = S_00B42C_USER_SGPR(GFX6_TCS_NUM_USER_SGPR) | S_00B42C_OC_LDS_EN(1) |
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S_00B42C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0);
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}
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si_pm4_set_reg(
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pm4, R_00B428_SPI_SHADER_PGM_RSRC1_HS,
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S_00B428_VGPRS(si_shader_encode_vgprs(shader)) |
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S_00B428_SGPRS(si_shader_encode_sgprs(shader)) |
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S_00B428_DX10_CLAMP(1) | S_00B428_MEM_ORDERED(si_shader_mem_ordered(shader)) |
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S_00B428_WGP_MODE(sscreen->info.gfx_level >= GFX10) |
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S_00B428_FLOAT_MODE(shader->config.float_mode) |
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S_00B428_LS_VGPR_COMP_CNT(sscreen->info.gfx_level >= GFX9
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? si_get_vs_vgpr_comp_cnt(sscreen, shader, false)
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: 0));
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si_pm4_set_reg(pm4, R_00B428_SPI_SHADER_PGM_RSRC1_HS,
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S_00B428_VGPRS(si_shader_encode_vgprs(shader)) |
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S_00B428_SGPRS(si_shader_encode_sgprs(shader)) |
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S_00B428_DX10_CLAMP(1) |
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S_00B428_MEM_ORDERED(si_shader_mem_ordered(shader)) |
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S_00B428_WGP_MODE(sscreen->info.gfx_level >= GFX10) |
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S_00B428_FLOAT_MODE(shader->config.float_mode) |
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S_00B428_LS_VGPR_COMP_CNT(sscreen->info.gfx_level >= GFX9 ?
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si_get_vs_vgpr_comp_cnt(sscreen, shader, false) : 0));
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if (sscreen->info.gfx_level <= GFX8) {
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shader->config.rsrc2 = S_00B42C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0) |
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S_00B42C_USER_SGPR(num_user_sgprs);
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if (sscreen->info.gfx_level >= GFX10)
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shader->config.rsrc2 |= S_00B42C_USER_SGPR_MSB_GFX10(num_user_sgprs >> 5);
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else if (sscreen->info.gfx_level >= GFX9)
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shader->config.rsrc2 |= S_00B42C_USER_SGPR_MSB_GFX9(num_user_sgprs >> 5);
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else
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shader->config.rsrc2 |= S_00B42C_OC_LDS_EN(1);
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if (sscreen->info.gfx_level <= GFX8)
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si_pm4_set_reg(pm4, R_00B42C_SPI_SHADER_PGM_RSRC2_HS, shader->config.rsrc2);
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}
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}
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static void si_emit_shader_es(struct si_context *sctx)
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