mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-22 20:00:10 +01:00
mesa: Extension boilerplate for NV_compute_shader_derivatives
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
parent
e30804c602
commit
163655b33e
4 changed files with 5 additions and 0 deletions
|
|
@ -734,6 +734,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
|
|||
EXT(INTEL_conservative_rasterization),
|
||||
EXT(INTEL_shader_atomic_float_minmax),
|
||||
EXT(MESA_shader_integer_functions),
|
||||
EXT(NV_compute_shader_derivatives),
|
||||
EXT(NV_fragment_shader_interlock),
|
||||
EXT(NV_image_formats),
|
||||
EXT(NV_shader_atomic_float),
|
||||
|
|
|
|||
|
|
@ -842,6 +842,8 @@ struct _mesa_glsl_parse_state {
|
|||
bool INTEL_shader_atomic_float_minmax_warn;
|
||||
bool MESA_shader_integer_functions_enable;
|
||||
bool MESA_shader_integer_functions_warn;
|
||||
bool NV_compute_shader_derivatives_enable;
|
||||
bool NV_compute_shader_derivatives_warn;
|
||||
bool NV_fragment_shader_interlock_enable;
|
||||
bool NV_fragment_shader_interlock_warn;
|
||||
bool NV_image_formats_enable;
|
||||
|
|
|
|||
|
|
@ -356,6 +356,7 @@ EXT(MESA_ycbcr_texture , MESA_ycbcr_texture
|
|||
EXT(NVX_gpu_memory_info , NVX_gpu_memory_info , GLL, GLC, x , x , 2013)
|
||||
|
||||
EXT(NV_blend_square , dummy_true , GLL, x , x , x , 1999)
|
||||
EXT(NV_compute_shader_derivatives , NV_compute_shader_derivatives , GLL, GLC, x , 32, 2018)
|
||||
EXT(NV_conditional_render , NV_conditional_render , GLL, GLC, x , ES2, 2008)
|
||||
EXT(NV_conservative_raster , NV_conservative_raster , GLL, GLC, ES1, ES2, 2015)
|
||||
EXT(NV_conservative_raster_dilate , NV_conservative_raster_dilate , GLL, GLC, ES1, ES2, 2015)
|
||||
|
|
|
|||
|
|
@ -4332,6 +4332,7 @@ struct gl_extensions
|
|||
GLboolean EXT_shader_framebuffer_fetch_non_coherent;
|
||||
GLboolean MESA_shader_integer_functions;
|
||||
GLboolean MESA_ycbcr_texture;
|
||||
GLboolean NV_compute_shader_derivatives;
|
||||
GLboolean NV_conditional_render;
|
||||
GLboolean NV_fill_rectangle;
|
||||
GLboolean NV_fog_distance;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue