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mesa: glGetProgramResourceIndex
Patch adds required helper functions to shaderapi.h and the actual implementation. v2: code cleanup (Ilia Mirkin) corresponding Piglit test: arb_program_interface_query-getprogramresourceindex Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Martin Peres <martin.peres@linux.intel.org>
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4d3b98bc58
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3 changed files with 183 additions and 1 deletions
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@ -150,11 +150,94 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
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}
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}
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static bool
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is_xfb_marker(const char *str)
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{
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static const char *markers[] = {
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"gl_NextBuffer",
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"gl_SkipComponents1",
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"gl_SkipComponents2",
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"gl_SkipComponents3",
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"gl_SkipComponents4",
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NULL
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};
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const char **m = markers;
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if (strncmp(str, "gl_", 3) != 0)
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return false;
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for (; *m; m++)
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if (strcmp(*m, str) == 0)
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return true;
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return false;
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}
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/**
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* Checks if given name index is legal for GetProgramResourceIndex,
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* check is written to be compatible with GL_ARB_array_of_arrays.
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*/
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static bool
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valid_program_resource_index_name(const GLchar *name)
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{
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const char *array = strstr(name, "[");
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const char *close = strrchr(name, ']');
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/* Not array, no need for the check. */
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if (!array)
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return true;
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/* Last array index has to be zero. */
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if (!close || *--close != '0')
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return false;
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return true;
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}
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GLuint GLAPIENTRY
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_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
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const GLchar *name)
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{
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return 0;
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GET_CURRENT_CONTEXT(ctx);
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struct gl_program_resource *res;
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struct gl_shader_program *shProg =
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_mesa_lookup_shader_program_err(ctx, program,
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"glGetProgramResourceIndex");
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if (!shProg || !name)
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return GL_INVALID_INDEX;
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/*
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* For the interface TRANSFORM_FEEDBACK_VARYING, the value INVALID_INDEX
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* should be returned when querying the index assigned to the special names
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* "gl_NextBuffer", "gl_SkipComponents1", "gl_SkipComponents2",
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* "gl_SkipComponents3", and "gl_SkipComponents4".
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*/
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if (programInterface == GL_TRANSFORM_FEEDBACK_VARYING &&
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is_xfb_marker(name))
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return GL_INVALID_INDEX;
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switch (programInterface) {
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case GL_PROGRAM_INPUT:
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case GL_PROGRAM_OUTPUT:
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case GL_UNIFORM:
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case GL_UNIFORM_BLOCK:
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case GL_TRANSFORM_FEEDBACK_VARYING:
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/* Validate name syntax for arrays. */
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if (!valid_program_resource_index_name(name))
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return GL_INVALID_INDEX;
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res = _mesa_program_resource_find_name(shProg, programInterface, name);
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if (!res)
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return GL_INVALID_INDEX;
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return _mesa_program_resource_index(shProg, res);
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case GL_ATOMIC_COUNTER_BUFFER:
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default:
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_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
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_mesa_lookup_enum_by_nr(programInterface));
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}
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return GL_INVALID_INDEX;
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}
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void GLAPIENTRY
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@ -557,3 +557,94 @@ _mesa_program_resource_array_size(struct gl_program_resource *res)
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}
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return 0;
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}
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static int
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array_index_of_resource(struct gl_program_resource *res,
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const char *name)
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{
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assert(res->Data);
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switch (res->Type) {
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case GL_PROGRAM_INPUT:
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case GL_PROGRAM_OUTPUT:
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return get_matching_index(RESOURCE_VAR(res), name);
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default:
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assert(!"support for resource type not implemented");
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}
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}
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/* Find a program resource with specific name in given interface.
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*/
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struct gl_program_resource *
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_mesa_program_resource_find_name(struct gl_shader_program *shProg,
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GLenum interface, const char *name)
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{
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struct gl_program_resource *res = shProg->ProgramResourceList;
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for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) {
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if (res->Type != interface)
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continue;
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/* Resource basename. */
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const char *rname = _mesa_program_resource_name(res);
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unsigned baselen = strlen(rname);
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switch (interface) {
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case GL_TRANSFORM_FEEDBACK_VARYING:
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case GL_UNIFORM_BLOCK:
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case GL_UNIFORM:
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if (strncmp(rname, name, baselen) == 0) {
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/* Basename match, check if array or struct. */
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if (name[baselen] == '\0' ||
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name[baselen] == '[' ||
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name[baselen] == '.') {
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return res;
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}
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}
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break;
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case GL_PROGRAM_INPUT:
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case GL_PROGRAM_OUTPUT:
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if (array_index_of_resource(res, name) >= 0)
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return res;
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break;
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default:
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assert(!"not implemented for given interface");
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}
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}
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return NULL;
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}
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static GLuint
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calc_resource_index(struct gl_shader_program *shProg,
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struct gl_program_resource *res)
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{
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unsigned i;
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GLuint index = 0;
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for (i = 0; i < shProg->NumProgramResourceList; i++) {
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if (&shProg->ProgramResourceList[i] == res)
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return index;
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if (shProg->ProgramResourceList[i].Type == res->Type)
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index++;
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}
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return GL_INVALID_INDEX;
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}
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/**
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* Calculate index for the given resource.
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*/
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GLuint
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_mesa_program_resource_index(struct gl_shader_program *shProg,
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struct gl_program_resource *res)
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{
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if (!res)
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return GL_INVALID_INDEX;
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switch (res->Type) {
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case GL_UNIFORM_BLOCK:
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return RESOURCE_UBO(res)- shProg->UniformBlocks;
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case GL_ATOMIC_COUNTER_BUFFER:
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return RESOURCE_ATC(res) - shProg->AtomicBuffers;
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case GL_TRANSFORM_FEEDBACK_VARYING:
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default:
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return calc_resource_index(shProg, res);
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}
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}
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@ -226,6 +226,14 @@ _mesa_program_resource_name(struct gl_program_resource *res);
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extern unsigned
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_mesa_program_resource_array_size(struct gl_program_resource *res);
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extern GLuint
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_mesa_program_resource_index(struct gl_shader_program *shProg,
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struct gl_program_resource *res);
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extern struct gl_program_resource *
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_mesa_program_resource_find_name(struct gl_shader_program *shProg,
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GLenum interface, const char *name);
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#ifdef __cplusplus
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}
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#endif
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