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radeonsi: inline struct si_sampler_views
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
23cdde5138
commit
15d918e46f
5 changed files with 37 additions and 42 deletions
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@ -80,10 +80,10 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
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if (op & SI_SAVE_TEXTURES) {
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util_blitter_save_fragment_sampler_states(
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sctx->blitter, 2,
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(void**)sctx->samplers[PIPE_SHADER_FRAGMENT].views.sampler_states);
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(void**)sctx->samplers[PIPE_SHADER_FRAGMENT].sampler_states);
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util_blitter_save_fragment_sampler_views(sctx->blitter, 2,
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sctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
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sctx->samplers[PIPE_SHADER_FRAGMENT].views);
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}
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if (op & SI_DISABLE_RENDER_COND)
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@ -433,7 +433,7 @@ si_decompress_sampler_depth_textures(struct si_context *sctx,
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i = u_bit_scan(&mask);
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view = textures->views.views[i];
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view = textures->views[i];
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assert(view);
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sview = (struct si_sampler_view*)view;
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@ -559,7 +559,7 @@ si_decompress_sampler_color_textures(struct si_context *sctx,
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i = u_bit_scan(&mask);
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view = textures->views.views[i];
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view = textures->views[i];
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assert(view);
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tex = (struct r600_texture *)view->texture;
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@ -629,7 +629,7 @@ static void si_check_render_feedback_texture(struct si_context *sctx,
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static void si_check_render_feedback_textures(struct si_context *sctx,
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struct si_samplers *textures)
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{
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uint32_t mask = textures->views.enabled_mask;
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uint32_t mask = textures->enabled_mask;
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while (mask) {
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const struct pipe_sampler_view *view;
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@ -637,7 +637,7 @@ static void si_check_render_feedback_textures(struct si_context *sctx,
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unsigned i = u_bit_scan(&mask);
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view = textures->views.views[i];
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view = textures->views[i];
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if(view->texture->target == PIPE_BUFFER)
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continue;
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@ -736,7 +736,7 @@ static void si_dump_descriptors(struct si_context *sctx,
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u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS);
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enabled_shaderbuf = util_bitreverse(enabled_shaderbuf) >>
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(32 - SI_NUM_SHADER_BUFFERS);
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enabled_samplers = sctx->samplers[processor].views.enabled_mask;
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enabled_samplers = sctx->samplers[processor].enabled_mask;
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enabled_images = sctx->images[processor].enabled_mask;
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}
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@ -194,12 +194,12 @@ si_sampler_and_image_descriptors(struct si_context *sctx, unsigned shader)
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return &sctx->descriptors[si_sampler_and_image_descriptors_idx(shader)];
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}
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static void si_release_sampler_views(struct si_sampler_views *views)
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static void si_release_sampler_views(struct si_samplers *samplers)
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{
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int i;
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for (i = 0; i < ARRAY_SIZE(views->views); i++) {
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pipe_sampler_view_reference(&views->views[i], NULL);
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for (i = 0; i < ARRAY_SIZE(samplers->views); i++) {
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pipe_sampler_view_reference(&samplers->views[i], NULL);
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}
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}
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@ -243,14 +243,14 @@ static void si_sampler_view_add_buffer(struct si_context *sctx,
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}
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static void si_sampler_views_begin_new_cs(struct si_context *sctx,
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struct si_sampler_views *views)
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struct si_samplers *samplers)
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{
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unsigned mask = views->enabled_mask;
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unsigned mask = samplers->enabled_mask;
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/* Add buffers to the CS. */
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while (mask) {
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int i = u_bit_scan(&mask);
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struct si_sampler_view *sview = (struct si_sampler_view *)views->views[i];
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struct si_sampler_view *sview = (struct si_sampler_view *)samplers->views[i];
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si_sampler_view_add_buffer(sctx, sview->base.texture,
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RADEON_USAGE_READ,
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@ -466,20 +466,19 @@ static void si_set_sampler_view(struct si_context *sctx,
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bool disallow_early_out)
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{
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struct si_samplers *samplers = &sctx->samplers[shader];
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struct si_sampler_views *views = &samplers->views;
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struct si_sampler_view *rview = (struct si_sampler_view*)view;
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struct si_descriptors *descs = si_sampler_and_image_descriptors(sctx, shader);
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unsigned desc_slot = si_get_sampler_slot(slot);
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uint32_t *desc = descs->list + desc_slot * 16;
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if (views->views[slot] == view && !disallow_early_out)
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if (samplers->views[slot] == view && !disallow_early_out)
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return;
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if (view) {
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struct r600_texture *rtex = (struct r600_texture *)view->texture;
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si_set_sampler_view_desc(sctx, rview,
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views->sampler_states[slot], desc);
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samplers->sampler_states[slot], desc);
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if (rtex->resource.b.b.target == PIPE_BUFFER) {
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rtex->resource.bind_history |= PIPE_BIND_SAMPLER_VIEW;
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@ -502,8 +501,8 @@ static void si_set_sampler_view(struct si_context *sctx,
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sctx->need_check_render_feedback = true;
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}
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pipe_sampler_view_reference(&views->views[slot], view);
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views->enabled_mask |= 1u << slot;
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pipe_sampler_view_reference(&samplers->views[slot], view);
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samplers->enabled_mask |= 1u << slot;
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/* Since this can flush, it must be done after enabled_mask is
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* updated. */
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@ -511,16 +510,16 @@ static void si_set_sampler_view(struct si_context *sctx,
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RADEON_USAGE_READ,
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rview->is_stencil_sampler, true);
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} else {
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pipe_sampler_view_reference(&views->views[slot], NULL);
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pipe_sampler_view_reference(&samplers->views[slot], NULL);
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memcpy(desc, null_texture_descriptor, 8*4);
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/* Only clear the lower dwords of FMASK. */
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memcpy(desc + 8, null_texture_descriptor, 4*4);
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/* Re-set the sampler state if we are transitioning from FMASK. */
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if (views->sampler_states[slot])
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si_set_sampler_state_desc(views->sampler_states[slot], NULL, NULL,
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if (samplers->sampler_states[slot])
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si_set_sampler_state_desc(samplers->sampler_states[slot], NULL, NULL,
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desc + 12);
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views->enabled_mask &= ~(1u << slot);
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samplers->enabled_mask &= ~(1u << slot);
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samplers->needs_depth_decompress_mask &= ~(1u << slot);
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samplers->needs_color_decompress_mask &= ~(1u << slot);
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}
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@ -567,11 +566,11 @@ static void si_set_sampler_views(struct pipe_context *ctx,
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static void
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si_samplers_update_needs_color_decompress_mask(struct si_samplers *samplers)
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{
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unsigned mask = samplers->views.enabled_mask;
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unsigned mask = samplers->enabled_mask;
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while (mask) {
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int i = u_bit_scan(&mask);
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struct pipe_resource *res = samplers->views.views[i]->texture;
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struct pipe_resource *res = samplers->views[i]->texture;
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if (res && res->target != PIPE_BUFFER) {
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struct r600_texture *rtex = (struct r600_texture *)res;
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@ -842,19 +841,19 @@ static void si_bind_sampler_states(struct pipe_context *ctx,
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unsigned desc_slot = si_get_sampler_slot(slot);
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if (!sstates[i] ||
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sstates[i] == samplers->views.sampler_states[slot])
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sstates[i] == samplers->sampler_states[slot])
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continue;
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#ifdef DEBUG
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assert(sstates[i]->magic == SI_SAMPLER_STATE_MAGIC);
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#endif
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samplers->views.sampler_states[slot] = sstates[i];
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samplers->sampler_states[slot] = sstates[i];
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/* If FMASK is bound, don't overwrite it.
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* The sampler state will be set after FMASK is unbound.
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*/
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struct si_sampler_view *sview =
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(struct si_sampler_view *)samplers->views.views[slot];
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(struct si_sampler_view *)samplers->views[slot];
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struct r600_texture *tex = NULL;
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@ -1683,14 +1682,14 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
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if (rbuffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
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/* Texture buffers - update bindings. */
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for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
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struct si_sampler_views *views = &sctx->samplers[shader].views;
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struct si_samplers *samplers = &sctx->samplers[shader];
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struct si_descriptors *descs =
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si_sampler_and_image_descriptors(sctx, shader);
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unsigned mask = views->enabled_mask;
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unsigned mask = samplers->enabled_mask;
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while (mask) {
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unsigned i = u_bit_scan(&mask);
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if (views->views[i]->texture == buf) {
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if (samplers->views[i]->texture == buf) {
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unsigned desc_slot = si_get_sampler_slot(i);
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si_desc_reset_buffer_offset(ctx,
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@ -1948,7 +1947,7 @@ void si_update_all_texture_descriptors(struct si_context *sctx)
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unsigned shader;
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for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
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struct si_sampler_views *samplers = &sctx->samplers[shader].views;
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struct si_samplers *samplers = &sctx->samplers[shader];
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struct si_images *images = &sctx->images[shader];
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unsigned mask;
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@ -2771,7 +2770,7 @@ void si_release_all_descriptors(struct si_context *sctx)
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for (i = 0; i < SI_NUM_SHADERS; i++) {
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si_release_buffer_resources(&sctx->const_and_shader_buffers[i],
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si_const_and_shader_buffer_descriptors(sctx, i));
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si_release_sampler_views(&sctx->samplers[i].views);
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si_release_sampler_views(&sctx->samplers[i]);
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si_release_image_views(&sctx->images[i]);
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}
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si_release_buffer_resources(&sctx->rw_buffers,
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@ -2793,7 +2792,7 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx)
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for (i = 0; i < SI_NUM_SHADERS; i++) {
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si_buffer_resources_begin_new_cs(sctx, &sctx->const_and_shader_buffers[i]);
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si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i].views);
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si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i]);
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si_image_views_begin_new_cs(sctx, &sctx->images[i]);
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}
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si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers);
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@ -182,7 +182,11 @@ struct si_cs_shader_state {
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};
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struct si_samplers {
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struct si_sampler_views views;
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struct pipe_sampler_view *views[SI_NUM_SAMPLERS];
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struct si_sampler_state *sampler_states[SI_NUM_SAMPLERS];
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/* The i-th bit is set if that element is enabled (non-NULL resource). */
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unsigned enabled_mask;
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uint32_t needs_depth_decompress_mask;
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uint32_t needs_color_decompress_mask;
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};
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@ -276,14 +276,6 @@ struct si_descriptors {
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ubyte shader_userdata_offset;
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};
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struct si_sampler_views {
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struct pipe_sampler_view *views[SI_NUM_SAMPLERS];
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struct si_sampler_state *sampler_states[SI_NUM_SAMPLERS];
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/* The i-th bit is set if that element is enabled (non-NULL resource). */
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unsigned enabled_mask;
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};
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struct si_buffer_resources {
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struct pipe_resource **buffers; /* this has num_buffers elements */
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