vbo: use GLuint for numInstances to silence MSVC warnings

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2012-11-04 16:43:44 -07:00
parent 859c387603
commit 15cb1a9029
2 changed files with 2 additions and 2 deletions

View file

@ -50,7 +50,7 @@ struct _mesa_prim {
GLuint start;
GLuint count;
GLint basevertex;
GLsizei num_instances;
GLuint num_instances;
GLuint base_instance;
};

View file

@ -779,7 +779,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid *indices,
GLint basevertex, GLint numInstances,
GLint basevertex, GLuint numInstances,
GLuint baseInstance)
{
struct vbo_context *vbo = vbo_context(ctx);