nouveau: init depth range

This commit is contained in:
Patrice Mandin 2007-09-06 22:33:22 +02:00
parent 7307ff80c9
commit 15a6bf9118

View file

@ -296,6 +296,7 @@ void nouveauInitState(GLcontext *ctx)
STATE_INIT(CullFace)( ctx, ctx->Polygon.CullFaceMode );
STATE_INIT(DepthFunc)( ctx, ctx->Depth.Func );
STATE_INIT(DepthMask)( ctx, ctx->Depth.Mask );
STATE_INIT(DepthRange)( ctx, ctx->Viewport.Near, ctx->Viewport.Far );
STATE_INIT(Enable)( ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled );
STATE_INIT(Enable)( ctx, GL_BLEND, ctx->Color.BlendEnabled );