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r600g,radeonsi: Only set use_staging_texture = TRUE once
No need to check for setting the flag after we set it already. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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1 changed files with 5 additions and 8 deletions
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@ -924,19 +924,16 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
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* the CPU is much happier reading out of cached system memory
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* than uncached VRAM.
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*/
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if (rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D)
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if (rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D) {
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use_staging_texture = TRUE;
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/* Untiled buffers in VRAM, which is slow for CPU reads */
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if ((usage & PIPE_TRANSFER_READ) && !(usage & PIPE_TRANSFER_MAP_DIRECTLY) &&
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} else if ((usage & PIPE_TRANSFER_READ) && !(usage & PIPE_TRANSFER_MAP_DIRECTLY) &&
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(rtex->resource.domains == RADEON_DOMAIN_VRAM)) {
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/* Untiled buffers in VRAM, which is slow for CPU reads */
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use_staging_texture = TRUE;
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}
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/* Use a staging texture for uploads if the underlying BO is busy. */
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if (!(usage & PIPE_TRANSFER_READ) &&
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} else if (!(usage & PIPE_TRANSFER_READ) &&
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(r600_rings_is_buffer_referenced(rctx, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
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rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
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/* Use a staging texture for uploads if the underlying BO is busy. */
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use_staging_texture = TRUE;
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}
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