dzn: Add a dzn_desc_type_has_sampler() helper

Add a dzn_desc_type_has_sampler() helper instead of duplicating
the SAMPLER || COMBINED_IMAGE_SAMPLER test everywhere.

Suggested-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16926>
This commit is contained in:
Boris Brezillon 2022-06-08 06:57:18 -07:00 committed by Marge Bot
parent fb52be9376
commit 1554ece8bd

View file

@ -82,6 +82,13 @@ dzn_descriptor_type_depends_on_shader_usage(VkDescriptorType type)
type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
}
static inline bool
dzn_desc_type_has_sampler(VkDescriptorType type)
{
return type == VK_DESCRIPTOR_TYPE_SAMPLER ||
type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
}
static uint32_t
num_descs_for_type(VkDescriptorType type, bool static_sampler)
{
@ -101,9 +108,7 @@ num_descs_for_type(VkDescriptorType type, bool static_sampler)
num_descs++;
/* Don't count immutable samplers, they have their own descriptor. */
if (static_sampler &&
(type == VK_DESCRIPTOR_TYPE_SAMPLER ||
type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER))
if (static_sampler && dzn_desc_type_has_sampler(type))
num_descs--;
return num_descs;
@ -142,9 +147,7 @@ dzn_descriptor_set_layout_create(struct dzn_device *device,
D3D12_SHADER_VISIBILITY visibility =
translate_desc_visibility(bindings[i].stageFlags);
VkDescriptorType desc_type = bindings[i].descriptorType;
bool has_sampler =
desc_type == VK_DESCRIPTOR_TYPE_SAMPLER ||
desc_type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
bool has_sampler = dzn_desc_type_has_sampler(desc_type);
/* From the Vulkan 1.1.97 spec for VkDescriptorSetLayoutBinding:
*
@ -263,9 +266,7 @@ dzn_descriptor_set_layout_create(struct dzn_device *device,
VkDescriptorType desc_type = ordered_bindings[i].descriptorType;
uint32_t binding = ordered_bindings[i].binding;
uint32_t desc_count = ordered_bindings[i].descriptorCount;
bool has_sampler =
desc_type == VK_DESCRIPTOR_TYPE_SAMPLER ||
desc_type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
bool has_sampler = dzn_desc_type_has_sampler(desc_type);
bool has_immutable_samplers =
has_sampler &&
ordered_bindings[i].pImmutableSamplers != NULL;
@ -1272,8 +1273,7 @@ dzn_descriptor_set_init(struct dzn_descriptor_set *set,
if (layout->immutable_sampler_count) {
for (uint32_t b = 0; b < layout->binding_count; b++) {
bool has_samplers =
layout->bindings[b].type == VK_DESCRIPTOR_TYPE_SAMPLER ||
layout->bindings[b].type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
dzn_desc_type_has_sampler(layout->bindings[b].type);
if (!has_samplers || layout->bindings[b].immutable_sampler_idx == ~0)
continue;
@ -1953,8 +1953,7 @@ dzn_descriptor_update_template_create(struct dzn_device *device,
memset(&entry->heap_offsets, ~0, sizeof(entry->heap_offsets));
assert(dzn_descriptor_set_ptr_get_vk_type(set_layout, &ptr) == type);
if (type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ||
type == VK_DESCRIPTOR_TYPE_SAMPLER) {
if (dzn_desc_type_has_sampler(type)) {
entry->heap_offsets.sampler =
dzn_descriptor_set_ptr_get_heap_offset(set_layout,
D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER,