panfrost: Move the BO API to its own header

Right now, the BO API is spread over pan_{allocate,resource,screen}.h.
Let's move all BO related definitions to a separate header file.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Boris Brezillon 2019-09-14 09:58:55 +02:00
parent 34efaafc93
commit 154cb725d4
16 changed files with 112 additions and 74 deletions

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@ -29,6 +29,7 @@
#include <assert.h>
#include <panfrost-misc.h>
#include <panfrost-job.h>
#include "pan_bo.h"
#include "pan_context.h"
/* TODO: What does this actually have to be? */

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@ -43,26 +43,6 @@ struct panfrost_transfer {
mali_ptr gpu;
};
struct panfrost_bo {
/* Must be first for casting */
struct list_head link;
struct pipe_reference reference;
/* Mapping for the entire object (all levels) */
uint8_t *cpu;
/* GPU address for the object */
mali_ptr gpu;
/* Size of all entire trees */
size_t size;
int gem_handle;
uint32_t flags;
};
struct panfrost_transfer
panfrost_allocate_transient(struct panfrost_batch *batch, size_t sz);

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@ -25,6 +25,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "pan_bo.h"
#include "pan_context.h"
#include "compiler/nir/nir.h"

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@ -29,6 +29,7 @@
#include "util/u_memory.h"
#include "pan_blend_shaders.h"
#include "pan_blending.h"
#include "pan_bo.h"
/* A given Gallium blend state can be encoded to the hardware in numerous,
* dramatically divergent ways due to the interactions of blending with

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@ -29,7 +29,7 @@
#include <pthread.h>
#include "drm-uapi/panfrost_drm.h"
#include "pan_resource.h"
#include "pan_bo.h"
#include "pan_screen.h"
#include "pan_util.h"
#include "pandecode/decode.h"

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@ -0,0 +1,100 @@
/*
* © Copyright 2019 Alyssa Rosenzweig
* © Copyright 2019 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifndef __PAN_BO_H__
#define __PAN_BO_H__
#include <panfrost-misc.h>
#include "pipe/p_state.h"
#include "util/list.h"
struct panfrost_screen;
/* Flags for allocated memory */
/* This memory region is executable */
#define PAN_BO_EXECUTE (1 << 0)
/* This memory region should be lazily allocated and grow-on-page-fault. Must
* be used in conjunction with INVISIBLE */
#define PAN_BO_GROWABLE (1 << 1)
/* This memory region should not be mapped to the CPU */
#define PAN_BO_INVISIBLE (1 << 2)
/* This memory region will be used for varyings and needs to have the cache
* bits twiddled accordingly */
#define PAN_BO_COHERENT_LOCAL (1 << 3)
/* This region may not be used immediately and will not mmap on allocate
* (semantically distinct from INVISIBLE, which cannot never be mmaped) */
#define PAN_BO_DELAY_MMAP (1 << 4)
struct panfrost_bo {
/* Must be first for casting */
struct list_head link;
struct pipe_reference reference;
/* Mapping for the entire object (all levels) */
uint8_t *cpu;
/* GPU address for the object */
mali_ptr gpu;
/* Size of all entire trees */
size_t size;
int gem_handle;
uint32_t flags;
};
void
panfrost_bo_reference(struct panfrost_bo *bo);
void
panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo);
struct panfrost_bo *
panfrost_bo_create(struct panfrost_screen *screen, size_t size,
uint32_t flags);
void
panfrost_bo_mmap(struct panfrost_screen *screen, struct panfrost_bo *bo);
void
panfrost_bo_release(struct panfrost_screen *screen, struct panfrost_bo *bo,
bool cacheable);
struct panfrost_bo *
panfrost_bo_import(struct panfrost_screen *screen, int fd);
int
panfrost_bo_export(struct panfrost_screen *screen, const struct panfrost_bo *bo);
struct panfrost_bo *
panfrost_bo_cache_fetch(struct panfrost_screen *screen,
size_t size, uint32_t flags);
bool
panfrost_bo_cache_put(struct panfrost_screen *screen,
struct panfrost_bo *bo);
void
panfrost_bo_cache_evict_all(struct panfrost_screen *screen);
#endif /* __PAN_BO_H__ */

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@ -27,6 +27,7 @@
#include <sys/poll.h>
#include <errno.h>
#include "pan_bo.h"
#include "pan_context.h"
#include "pan_format.h"

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@ -23,6 +23,7 @@
*
*/
#include "pan_bo.h"
#include "pan_context.h"
/* See mali_job for notes on how this works. But basically, for small vertex

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@ -27,6 +27,7 @@
#include "drm-uapi/panfrost_drm.h"
#include "pan_bo.h"
#include "pan_context.h"
#include "util/hash_table.h"
#include "util/ralloc.h"

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@ -22,6 +22,7 @@
*
*/
#include "pan_bo.h"
#include "pan_context.h"
#include "pan_util.h"
#include "pan_format.h"

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@ -41,6 +41,7 @@
#include "util/u_transfer_helper.h"
#include "util/u_gen_mipmap.h"
#include "pan_bo.h"
#include "pan_context.h"
#include "pan_screen.h"
#include "pan_resource.h"

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@ -57,12 +57,6 @@ struct panfrost_slice {
bool initialized;
};
void
panfrost_bo_reference(struct panfrost_bo *bo);
void
panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo);
struct panfrost_resource {
struct pipe_resource base;
struct {

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@ -43,6 +43,7 @@
#include "drm-uapi/drm_fourcc.h"
#include "drm-uapi/panfrost_drm.h"
#include "pan_bo.h"
#include "pan_screen.h"
#include "pan_resource.h"
#include "pan_public.h"

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@ -47,26 +47,6 @@ struct panfrost_screen;
/* Driver limits */
#define PAN_MAX_CONST_BUFFERS 16
/* Flags for allocated memory */
/* This memory region is executable */
#define PAN_BO_EXECUTE (1 << 0)
/* This memory region should be lazily allocated and grow-on-page-fault. Must
* be used in conjunction with INVISIBLE */
#define PAN_BO_GROWABLE (1 << 1)
/* This memory region should not be mapped to the CPU */
#define PAN_BO_INVISIBLE (1 << 2)
/* This memory region will be used for varyings and needs to have the cache
* bits twiddled accordingly */
#define PAN_BO_COHERENT_LOCAL (1 << 3)
/* This region may not be used immediately and will not mmap on allocate
* (semantically distinct from INVISIBLE, which cannot never be mmaped) */
#define PAN_BO_DELAY_MMAP (1 << 4)
/* Transient slab size. This is a balance between fragmentation against cache
* locality and ease of bookkeeping */
@ -123,31 +103,4 @@ pan_screen(struct pipe_screen *p)
struct panfrost_fence *
panfrost_fence_create(struct panfrost_context *ctx);
struct panfrost_bo *
panfrost_bo_create(struct panfrost_screen *screen, size_t size,
uint32_t flags);
void
panfrost_bo_mmap(struct panfrost_screen *screen, struct panfrost_bo *bo);
void
panfrost_bo_release(struct panfrost_screen *screen, struct panfrost_bo *bo,
bool cacheable);
struct panfrost_bo *
panfrost_bo_import(struct panfrost_screen *screen, int fd);
int
panfrost_bo_export(struct panfrost_screen *screen, const struct panfrost_bo *bo);
struct panfrost_bo *
panfrost_bo_cache_fetch(
struct panfrost_screen *screen,
size_t size, uint32_t flags);
bool
panfrost_bo_cache_put(
struct panfrost_screen *screen,
struct panfrost_bo *bo);
void
panfrost_bo_cache_evict_all(
struct panfrost_screen *screen);
#endif /* PAN_SCREEN_H */

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@ -22,6 +22,7 @@
*
*/
#include "pan_bo.h"
#include "pan_context.h"
#include "pan_util.h"
#include "pan_format.h"

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@ -23,6 +23,7 @@
*
*/
#include "pan_bo.h"
#include "pan_context.h"
#include "util/u_prim.h"