r600g: use constant buffer instead of register for constant

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
This commit is contained in:
Jerome Glisse 2010-09-30 10:43:26 -04:00
parent 874f3a57ce
commit 153105cfbf
4 changed files with 36 additions and 55 deletions

View file

@ -1148,41 +1148,35 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
struct pipe_resource *buffer)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate;
struct pipe_transfer *transfer;
unsigned *nconst = NULL;
u32 *ptr, offset;
struct r600_resource *rbuffer = (struct r600_resource*)buffer;
switch (shader) {
case PIPE_SHADER_VERTEX:
rstate = rctx->vs_const;
nconst = &rctx->vs_nconst;
offset = R_030000_SQ_ALU_CONSTANT0_0 + 0x1000;
rctx->vs_const_buffer.nregs = 0;
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
ALIGN_DIVUP(buffer->width0 >> 4, 16),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028980_ALU_CONST_CACHE_VS_0,
0, 0xFFFFFFFF, rbuffer->bo);
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
break;
case PIPE_SHADER_FRAGMENT:
rstate = rctx->ps_const;
nconst = &rctx->ps_nconst;
offset = R_030000_SQ_ALU_CONSTANT0_0;
rctx->ps_const_buffer.nregs = 0;
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
ALIGN_DIVUP(buffer->width0 >> 4, 16),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028940_ALU_CONST_CACHE_PS_0,
0, 0xFFFFFFFF, rbuffer->bo);
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
break;
default:
R600_ERR("unsupported %d\n", shader);
return;
}
if (buffer && buffer->width0 > 0) {
*nconst = buffer->width0 / 16;
ptr = pipe_buffer_map(ctx, buffer, PIPE_TRANSFER_READ, &transfer);
if (ptr == NULL)
return;
for (int i = 0; i < *nconst; i++, offset += 0x10) {
rstate[i].nregs = 0;
r600_pipe_state_add_reg(&rstate[i], offset + 0x0, ptr[i * 4 + 0], 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rstate[i], offset + 0x4, ptr[i * 4 + 1], 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rstate[i], offset + 0x8, ptr[i * 4 + 2], 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rstate[i], offset + 0xC, ptr[i * 4 + 3], 0xFFFFFFFF, NULL);
r600_context_pipe_state_set(&rctx->ctx, &rstate[i]);
}
pipe_buffer_unmap(ctx, buffer, transfer);
}
}
static void *r600_create_shader_state(struct pipe_context *ctx,
@ -1191,6 +1185,7 @@ static void *r600_create_shader_state(struct pipe_context *ctx,
struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader);
int r;
shader->shader.use_mem_constant = TRUE;
r = r600_pipe_shader_create(ctx, shader, state->tokens);
if (r) {
return NULL;
@ -1436,7 +1431,7 @@ void r600_init_config(struct r600_pipe_context *rctx)
tmp |= S_008C00_VC_ENABLE(1);
break;
}
tmp |= S_008C00_DX9_CONSTS(1);
tmp |= S_008C00_DX9_CONSTS(0);
tmp |= S_008C00_ALU_INST_PREFER_VECTOR(1);
tmp |= S_008C00_PS_PRIO(ps_prio);
tmp |= S_008C00_VS_PRIO(vs_prio);

View file

@ -3484,6 +3484,11 @@
#define R_038014_RESOURCE0_WORD5 0x038014
#define R_038018_RESOURCE0_WORD6 0x038018
#define R_028140_ALU_CONST_BUFFER_SIZE_PS_0 0x00028140
#define R_028180_ALU_CONST_BUFFER_SIZE_VS_0 0x00028180
#define R_028940_ALU_CONST_CACHE_PS_0 0x00028940
#define R_028980_ALU_CONST_CACHE_VS_0 0x00028980
#define SQ_TEX_INST_LD 0x03
#define SQ_TEX_INST_GET_GRADIENTS_H 0x7
#define SQ_TEX_INST_GET_GRADIENTS_V 0x8

View file

@ -253,6 +253,10 @@ static const struct r600_reg r600_context_reg_list[] = {
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028124_CB_CLEAR_GREEN, 0, 0},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028128_CB_CLEAR_BLUE, 0, 0},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_02812C_CB_CLEAR_ALPHA, 0, 0},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028140_ALU_CONST_BUFFER_SIZE_PS_0, 0, 0},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028180_ALU_CONST_BUFFER_SIZE_VS_0, 0, 0},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028940_ALU_CONST_CACHE_PS_0, 1, S_0085F0_SH_ACTION_ENA(1)},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028980_ALU_CONST_CACHE_VS_0, 1, S_0085F0_SH_ACTION_ENA(1)},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_02823C_CB_SHADER_MASK, 0, 0},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028238_CB_TARGET_MASK, 0, 0},
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028410_SX_ALPHA_TEST_CONTROL, 0, 0},
@ -479,23 +483,6 @@ static const struct r600_reg r600_context_reg_list[] = {
{PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028AA4_VGT_INSTANCE_STEP_RATE_1, 0, 0},
};
/* SHADER CONSTANT R600/R700 */
static int r600_state_constant_init(struct r600_context *ctx, u32 offset)
{
struct r600_reg r600_shader_constant[] = {
{PKT3_SET_ALU_CONST, R600_ALU_CONST_OFFSET, R_030000_SQ_ALU_CONSTANT0_0, 0, 0},
{PKT3_SET_ALU_CONST, R600_ALU_CONST_OFFSET, R_030004_SQ_ALU_CONSTANT1_0, 0, 0},
{PKT3_SET_ALU_CONST, R600_ALU_CONST_OFFSET, R_030008_SQ_ALU_CONSTANT2_0, 0, 0},
{PKT3_SET_ALU_CONST, R600_ALU_CONST_OFFSET, R_03000C_SQ_ALU_CONSTANT3_0, 0, 0},
};
unsigned nreg = sizeof(r600_shader_constant)/sizeof(struct r600_reg);
for (int i = 0; i < nreg; i++) {
r600_shader_constant[i].offset += offset;
}
return r600_context_add_block(ctx, r600_shader_constant, nreg);
}
/* SHADER RESOURCE R600/R700 */
static int r600_state_resource_init(struct r600_context *ctx, u32 offset)
{
@ -578,6 +565,7 @@ int r600_context_init(struct r600_context *ctx, struct radeon *radeon)
int r;
memset(ctx, 0, sizeof(struct r600_context));
radeon->use_mem_constant = TRUE;
ctx->radeon = radeon;
LIST_INITHEAD(&ctx->query_list);
@ -640,18 +628,6 @@ int r600_context_init(struct r600_context *ctx, struct radeon *radeon)
if (r)
goto out_err;
}
/* PS CONSTANT */
for (int j = 0, offset = 0; j < 256; j++, offset += 0x10) {
r = r600_state_constant_init(ctx, offset);
if (r)
goto out_err;
}
/* VS CONSTANT */
for (int j = 0, offset = 0x1000; j < 256; j++, offset += 0x10) {
r = r600_state_constant_init(ctx, offset);
if (r)
goto out_err;
}
/* setup block table */
ctx->blocks = calloc(ctx->nblocks, sizeof(void*));

View file

@ -2200,4 +2200,9 @@
#define R_038014_RESOURCE0_WORD5 0x038014
#define R_038018_RESOURCE0_WORD6 0x038018
#define R_028140_ALU_CONST_BUFFER_SIZE_PS_0 0x00028140
#define R_028180_ALU_CONST_BUFFER_SIZE_VS_0 0x00028180
#define R_028940_ALU_CONST_CACHE_PS_0 0x00028940
#define R_028980_ALU_CONST_CACHE_VS_0 0x00028980
#endif