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glsl: support unsigned increment in ir_loop controls
Current version can create ir_expression where operands have different base type, patch adds support for unsigned type. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Tested-by: Michel Dänzer <michel.daenzer@amd.com> https://bugs.freedesktop.org/show_bug.cgi?id=80880
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1 changed files with 14 additions and 3 deletions
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@ -123,9 +123,20 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
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bool valid_loop = false;
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for (unsigned i = 0; i < Elements(bias); i++) {
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iter = (increment->type->is_integer())
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? new(mem_ctx) ir_constant(iter_value + bias[i])
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: new(mem_ctx) ir_constant(float(iter_value + bias[i]));
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/* Increment may be of type int, uint or float. */
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switch (increment->type->base_type) {
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case GLSL_TYPE_INT:
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iter = new(mem_ctx) ir_constant(iter_value + bias[i]);
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break;
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case GLSL_TYPE_UINT:
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iter = new(mem_ctx) ir_constant(unsigned(iter_value + bias[i]));
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break;
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case GLSL_TYPE_FLOAT:
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iter = new(mem_ctx) ir_constant(float(iter_value + bias[i]));
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break;
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default:
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unreachable(!"Unsupported type for loop iterator.");
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}
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ir_expression *const mul =
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new(mem_ctx) ir_expression(ir_binop_mul, increment->type, iter,
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