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mesa: enable ARB_vertex_buffer_object in core profile
This extension is required by "Wolfenstein: The Old Blood" and is exposed in core in the Nvidia binary driver. All the functions are just alias of the core functions so there should be nothing more to do. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -182,7 +182,7 @@ EXT(ARB_vertex_array_bgra , EXT_vertex_array_bgra
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EXT(ARB_vertex_array_object , dummy_true , GLL, GLC, x , x , 2006)
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EXT(ARB_vertex_attrib_64bit , ARB_vertex_attrib_64bit , 32, GLC, x , x , 2010)
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EXT(ARB_vertex_attrib_binding , dummy_true , GLL, GLC, x , x , 2012)
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EXT(ARB_vertex_buffer_object , dummy_true , GLL, x , x , x , 2003)
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EXT(ARB_vertex_buffer_object , dummy_true , GLL, GLC, x , x , 2003)
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EXT(ARB_vertex_program , ARB_vertex_program , GLL, x , x , x , 2002)
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EXT(ARB_vertex_shader , ARB_vertex_shader , GLL, GLC, x , x , 2002)
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EXT(ARB_vertex_type_10f_11f_11f_rev , ARB_vertex_type_10f_11f_11f_rev , GLL, GLC, x , x , 2013)
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