mesa: enable ARB_vertex_buffer_object in core profile

This extension is required by "Wolfenstein: The Old Blood"
and is exposed in core in the Nvidia binary driver.

All the functions are just alias of the core functions so
there should be nothing more to do.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Timothy Arceri 2018-09-02 20:27:40 +10:00
parent 21ca322e63
commit 14fe9fa11b

View file

@ -182,7 +182,7 @@ EXT(ARB_vertex_array_bgra , EXT_vertex_array_bgra
EXT(ARB_vertex_array_object , dummy_true , GLL, GLC, x , x , 2006)
EXT(ARB_vertex_attrib_64bit , ARB_vertex_attrib_64bit , 32, GLC, x , x , 2010)
EXT(ARB_vertex_attrib_binding , dummy_true , GLL, GLC, x , x , 2012)
EXT(ARB_vertex_buffer_object , dummy_true , GLL, x , x , x , 2003)
EXT(ARB_vertex_buffer_object , dummy_true , GLL, GLC, x , x , 2003)
EXT(ARB_vertex_program , ARB_vertex_program , GLL, x , x , x , 2002)
EXT(ARB_vertex_shader , ARB_vertex_shader , GLL, GLC, x , x , 2002)
EXT(ARB_vertex_type_10f_11f_11f_rev , ARB_vertex_type_10f_11f_11f_rev , GLL, GLC, x , x , 2013)