iris: viewport state, sort of

This commit is contained in:
Kenneth Graunke 2017-12-23 14:33:04 -08:00
parent 2dce0e94a3
commit 14ca30507f

View file

@ -684,12 +684,132 @@ iris_set_stencil_ref(struct pipe_context *ctx,
ice->state.dirty |= IRIS_DIRTY_WM_DEPTH_STENCIL;
}
struct iris_viewport_state {
uint32_t sf_cl_vp[GENX(3DSTATE_SF_length)];
};
static float
extent_from_matrix(const struct pipe_viewport_state *state, int axis)
{
return fabsf(state->scale[axis]) * state->translate[axis];
}
#if 0
static void
calculate_guardband_size(uint32_t fb_width, uint32_t fb_height,
float m00, float m11, float m30, float m31,
float *xmin, float *xmax,
float *ymin, float *ymax)
{
/* According to the "Vertex X,Y Clamping and Quantization" section of the
* Strips and Fans documentation:
*
* "The vertex X and Y screen-space coordinates are also /clamped/ to the
* fixed-point "guardband" range supported by the rasterization hardware"
*
* and
*
* "In almost all circumstances, if an objects vertices are actually
* modified by this clamping (i.e., had X or Y coordinates outside of
* the guardband extent the rendered object will not match the intended
* result. Therefore software should take steps to ensure that this does
* not happen - e.g., by clipping objects such that they do not exceed
* these limits after the Drawing Rectangle is applied."
*
* I believe the fundamental restriction is that the rasterizer (in
* the SF/WM stages) have a limit on the number of pixels that can be
* rasterized. We need to ensure any coordinates beyond the rasterizer
* limit are handled by the clipper. So effectively that limit becomes
* the clipper's guardband size.
*
* It goes on to say:
*
* "In addition, in order to be correctly rendered, objects must have a
* screenspace bounding box not exceeding 8K in the X or Y direction.
* This additional restriction must also be comprehended by software,
* i.e., enforced by use of clipping."
*
* This makes no sense. Gen7+ hardware supports 16K render targets,
* and you definitely need to be able to draw polygons that fill the
* surface. Our assumption is that the rasterizer was limited to 8K
* on Sandybridge, which only supports 8K surfaces, and it was actually
* increased to 16K on Ivybridge and later.
*
* So, limit the guardband to 16K on Gen7+ and 8K on Sandybridge.
*/
const float gb_size = GEN_GEN >= 7 ? 16384.0f : 8192.0f;
if (m00 != 0 && m11 != 0) {
/* First, we compute the screen-space render area */
const float ss_ra_xmin = MIN3( 0, m30 + m00, m30 - m00);
const float ss_ra_xmax = MAX3( fb_width, m30 + m00, m30 - m00);
const float ss_ra_ymin = MIN3( 0, m31 + m11, m31 - m11);
const float ss_ra_ymax = MAX3(fb_height, m31 + m11, m31 - m11);
/* We want the guardband to be centered on that */
const float ss_gb_xmin = (ss_ra_xmin + ss_ra_xmax) / 2 - gb_size;
const float ss_gb_xmax = (ss_ra_xmin + ss_ra_xmax) / 2 + gb_size;
const float ss_gb_ymin = (ss_ra_ymin + ss_ra_ymax) / 2 - gb_size;
const float ss_gb_ymax = (ss_ra_ymin + ss_ra_ymax) / 2 + gb_size;
/* Now we need it in native device coordinates */
const float ndc_gb_xmin = (ss_gb_xmin - m30) / m00;
const float ndc_gb_xmax = (ss_gb_xmax - m30) / m00;
const float ndc_gb_ymin = (ss_gb_ymin - m31) / m11;
const float ndc_gb_ymax = (ss_gb_ymax - m31) / m11;
/* Thanks to Y-flipping and ORIGIN_UPPER_LEFT, the Y coordinates may be
* flipped upside-down. X should be fine though.
*/
assert(ndc_gb_xmin <= ndc_gb_xmax);
*xmin = ndc_gb_xmin;
*xmax = ndc_gb_xmax;
*ymin = MIN2(ndc_gb_ymin, ndc_gb_ymax);
*ymax = MAX2(ndc_gb_ymin, ndc_gb_ymax);
} else {
/* The viewport scales to 0, so nothing will be rendered. */
*xmin = 0.0f;
*xmax = 0.0f;
*ymin = 0.0f;
*ymax = 0.0f;
}
}
#endif
static void
iris_set_viewport_states(struct pipe_context *ctx,
unsigned start_slot,
unsigned num_viewports,
const struct pipe_viewport_state *state)
{
struct iris_viewport_state *cso =
malloc(sizeof(struct iris_viewport_state));
for (unsigned i = start_slot; i < start_slot + num_viewports; i++) {
float x_extent = extent_from_matrix(&state[i], 0);
float y_extent = extent_from_matrix(&state[i], 1);
iris_pack_state(GENX(SF_CLIP_VIEWPORT), cso->sf_cl_vp, vp) {
vp.ViewportMatrixElementm00 = state[i].scale[0];
vp.ViewportMatrixElementm11 = state[i].scale[1];
vp.ViewportMatrixElementm22 = state[i].scale[2];
vp.ViewportMatrixElementm30 = state[i].translate[0];
vp.ViewportMatrixElementm31 = state[i].translate[1];
vp.ViewportMatrixElementm32 = state[i].translate[2];
/* XXX: in i965 this is computed based on the drawbuffer size,
* but we don't have that here...
*/
vp.XMinClipGuardband = -1.0;
vp.XMaxClipGuardband = 1.0;
vp.YMinClipGuardband = -1.0;
vp.YMaxClipGuardband = 1.0;
vp.XMinViewPort = -x_extent;
vp.XMaxViewPort = x_extent;
vp.YMinViewPort = -y_extent;
vp.YMaxViewPort = y_extent;
}
}
}
static void