draw: fix edgeflags on clipped poly emit

This commit is contained in:
Keith Whitwell 2008-06-10 14:45:34 +01:00
parent ac833b9aef
commit 14a13e3767

View file

@ -171,7 +171,7 @@ static void emit_poly( struct draw_stage *stage,
header.flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
header.pad = 0;
for (i = 2; i < n; i++, header.flags = 0) {
for (i = 2; i < n; i++, header.flags = edge_middle) {
header.v[0] = inlist[i-1];
header.v[1] = inlist[i];
header.v[2] = inlist[0]; /* keep in v[2] for flatshading */