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nvk/draw: Map cbuf slots to shaders, not cbuf_maps
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27156>
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parent
2b47e93c8a
commit
148971f232
1 changed files with 16 additions and 11 deletions
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@ -1965,24 +1965,27 @@ nvk_flush_descriptors(struct nvk_cmd_buffer *cmd)
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memcpy(root_desc_map, &desc->root, sizeof(desc->root));
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/* Find cbuf maps for the 5 cbuf groups */
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const struct nvk_cbuf_map *cbuf_maps[5] = { NULL, };
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const struct nvk_shader *cbuf_shaders[5] = { NULL, };
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for (gl_shader_stage stage = 0; stage < MESA_SHADER_STAGES; stage++) {
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const struct nvk_shader *shader = pipeline->base.shaders[stage];
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if (!shader || shader->code_size == 0)
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continue;
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uint32_t group = nvk_cbuf_binding_for_stage(stage);
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assert(group < ARRAY_SIZE(cbuf_maps));
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cbuf_maps[group] = &shader->cbuf_map;
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assert(group < ARRAY_SIZE(cbuf_shaders));
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cbuf_shaders[group] = shader;
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}
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uint32_t root_cbuf_count = 0;
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for (uint32_t group = 0; group < ARRAY_SIZE(cbuf_maps); group++) {
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if (cbuf_maps[group] == NULL)
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for (uint32_t group = 0; group < ARRAY_SIZE(cbuf_shaders); group++) {
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if (cbuf_shaders[group] == NULL)
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continue;
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for (uint32_t c = 0; c < cbuf_maps[group]->cbuf_count; c++) {
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const struct nvk_cbuf *cbuf = &cbuf_maps[group]->cbufs[c];
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const struct nvk_shader *shader = cbuf_shaders[group];
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const struct nvk_cbuf_map *cbuf_map = &shader->cbuf_map;
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for (uint32_t c = 0; c < cbuf_map->cbuf_count; c++) {
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const struct nvk_cbuf *cbuf = &cbuf_map->cbufs[c];
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/* We bind these at the very end */
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if (cbuf->type == NVK_CBUF_TYPE_ROOT_DESC) {
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@ -2044,12 +2047,14 @@ nvk_flush_descriptors(struct nvk_cmd_buffer *cmd)
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P_NV9097_SET_CONSTANT_BUFFER_SELECTOR_B(p, root_desc_addr >> 32);
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P_NV9097_SET_CONSTANT_BUFFER_SELECTOR_C(p, root_desc_addr);
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for (uint32_t group = 0; group < ARRAY_SIZE(cbuf_maps); group++) {
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if (cbuf_maps[group] == NULL)
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for (uint32_t group = 0; group < ARRAY_SIZE(cbuf_shaders); group++) {
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if (cbuf_shaders[group] == NULL)
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continue;
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for (uint32_t c = 0; c < cbuf_maps[group]->cbuf_count; c++) {
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const struct nvk_cbuf *cbuf = &cbuf_maps[group]->cbufs[c];
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const struct nvk_cbuf_map *cbuf_map = &cbuf_shaders[group]->cbuf_map;
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for (uint32_t c = 0; c < cbuf_map->cbuf_count; c++) {
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const struct nvk_cbuf *cbuf = &cbuf_map->cbufs[c];
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if (cbuf->type == NVK_CBUF_TYPE_ROOT_DESC) {
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P_IMMD(p, NV9097, BIND_GROUP_CONSTANT_BUFFER(group), {
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.valid = VALID_TRUE,
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