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mesa/main: make the TEXTURE_CUBE_MAP checks consistent
IsEnabled(TEXTURE_CUBE_MAP) isn't supposed to be allowed, but our check allowed this anyway. Let's make these checks consistent, and while we're at it, modernize them a bit. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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1 changed files with 5 additions and 3 deletions
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@ -819,9 +819,9 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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/* GL_ARB_texture_cube_map */
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case GL_TEXTURE_CUBE_MAP:
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if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
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if (!_mesa_has_ARB_texture_cube_map(ctx) &&
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!_mesa_has_OES_texture_cube_map(ctx))
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goto invalid_enum_error;
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CHECK_EXTENSION(ARB_texture_cube_map);
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if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
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return;
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}
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@ -1595,7 +1595,9 @@ _mesa_IsEnabled( GLenum cap )
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/* GL_ARB_texture_cube_map */
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case GL_TEXTURE_CUBE_MAP:
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CHECK_EXTENSION(ARB_texture_cube_map);
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if (!_mesa_has_ARB_texture_cube_map(ctx) &&
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!_mesa_has_OES_texture_cube_map(ctx))
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goto invalid_enum_error;
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return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
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/* GL_EXT_secondary_color */
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