mesa/main: make the TEXTURE_CUBE_MAP checks consistent

IsEnabled(TEXTURE_CUBE_MAP) isn't supposed to be allowed, but our
check allowed this anyway. Let's make these checks consistent, and
while we're at it, modernize them a bit.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Erik Faye-Lund 2019-02-25 12:06:23 +01:00
parent 182d75d2a5
commit 147751a856

View file

@ -819,9 +819,9 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
if (!_mesa_has_ARB_texture_cube_map(ctx) &&
!_mesa_has_OES_texture_cube_map(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_texture_cube_map);
if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
return;
}
@ -1595,7 +1595,9 @@ _mesa_IsEnabled( GLenum cap )
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP:
CHECK_EXTENSION(ARB_texture_cube_map);
if (!_mesa_has_ARB_texture_cube_map(ctx) &&
!_mesa_has_OES_texture_cube_map(ctx))
goto invalid_enum_error;
return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
/* GL_EXT_secondary_color */