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ci: Drop old comment about enabling --deqp-watchdog.
The parallel deqp runner does its own 60s watchdog.
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
(cherry picked from commit 044f50b9fd)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5548>
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@ -7,13 +7,6 @@ DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-type=pbuffer"
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DEQP_OPTIONS="$DEQP_OPTIONS --deqp-gl-config-name=rgba8888d24s8ms0"
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DEQP_OPTIONS="$DEQP_OPTIONS --deqp-visibility=hidden"
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# It would be nice to be able to enable the watchdog, so that hangs in a test
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# don't need to wait the full hour for the run to time out. However, some
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# shaders end up taking long enough to compile
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# (dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 for example)
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# that they'll sporadically trigger the watchdog.
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#DEQP_OPTIONS="$DEQP_OPTIONS --deqp-watchdog=enable"
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if [ -z "$DEQP_VER" ]; then
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echo 'DEQP_VER must be set to something like "gles2", "gles31" or "vk" for the test run'
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exit 1
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