nir: Add bool return value to nir_lower_clip_halfz(..)

Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33621>
This commit is contained in:
Christian Gmeiner 2025-02-19 11:18:43 +01:00 committed by Marge Bot
parent 1686cef3a2
commit 13e750aabe
2 changed files with 6 additions and 6 deletions

View file

@ -4851,7 +4851,7 @@ bool nir_lower_vars_to_scratch(nir_shader *shader,
bool nir_lower_scratch_to_var(nir_shader *nir);
void nir_lower_clip_halfz(nir_shader *shader);
bool nir_lower_clip_halfz(nir_shader *shader);
void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);

View file

@ -51,15 +51,15 @@ lower_pos_write(nir_builder *b, nir_intrinsic_instr *intr,
return true;
}
void
bool
nir_lower_clip_halfz(nir_shader *shader)
{
if (shader->info.stage != MESA_SHADER_VERTEX &&
shader->info.stage != MESA_SHADER_GEOMETRY &&
shader->info.stage != MESA_SHADER_TESS_EVAL)
return;
return false;
nir_shader_intrinsics_pass(shader, lower_pos_write,
nir_metadata_control_flow,
NULL);
return nir_shader_intrinsics_pass(shader, lower_pos_write,
nir_metadata_control_flow,
NULL);
}