[g3dvl] use four component fetch also for idct source

This commit is contained in:
Christian König 2010-11-26 21:50:14 +01:00
parent a981d62c97
commit 13e28cff76
2 changed files with 16 additions and 15 deletions

View file

@ -263,7 +263,7 @@ create_transpose_frag_shader(struct vl_idct *idct)
fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
tmp = matrix_mul(shader, m);
ureg_MUL(shader, fragment, ureg_src(tmp), ureg_imm1f(shader, STAGE1_SCALE));
ureg_MUL(shader, fragment, ureg_src(tmp), ureg_imm1f(shader, STAGE2_SCALE));
ureg_release_temporary(shader, tmp);
ureg_release_temporary(shader, m[0][0]);
@ -300,13 +300,13 @@ create_matrix_frag_shader(struct vl_idct *idct)
start[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_START, TGSI_INTERPOLATE_CONSTANT);
start[1] = ureg_imm1f(shader, 0.0f);
fetch_one(shader, m[0], tc[0], sampler[0], start[0], false, idct->destination->width0);
fetch_four(shader, m[0], tc[0], sampler[0], start[0], false, idct->destination->width0);
fetch_four(shader, m[1], tc[1], sampler[1], start[1], true, BLOCK_HEIGHT);
fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
tmp = matrix_mul(shader, m);
ureg_MUL(shader, fragment, ureg_src(tmp), ureg_imm1f(shader, STAGE2_SCALE));
ureg_MUL(shader, fragment, ureg_src(tmp), ureg_imm1f(shader, STAGE1_SCALE));
ureg_release_temporary(shader, tmp);
ureg_release_temporary(shader, m[0][0]);
@ -425,13 +425,14 @@ init_buffers(struct vl_idct *idct)
template.bind = PIPE_BIND_SAMPLER_VIEW;
template.flags = 0;
template.format = idct->destination->format;
template.format = PIPE_FORMAT_R16G16B16A16_SNORM;
template.width0 = idct->destination->width0;
template.height0 = idct->destination->height0;
template.depth0 = idct->destination->depth0;
template.usage = PIPE_USAGE_DYNAMIC;
template.usage = PIPE_USAGE_STREAM;
idct->textures.individual.source = idct->pipe->screen->resource_create(idct->pipe->screen, &template);
template.format = idct->destination->format;
template.usage = PIPE_USAGE_STATIC;
idct->textures.individual.intermediate = idct->pipe->screen->resource_create(idct->pipe->screen, &template);
@ -689,10 +690,10 @@ vl_idct_add_block(struct vl_idct *idct, unsigned x, unsigned y, short *block)
if(block) {
tex_pitch = idct->tex_transfer->stride / util_format_get_blocksize(idct->tex_transfer->resource->format);
texels = idct->texels + y * tex_pitch * BLOCK_HEIGHT + x * BLOCK_WIDTH;
texels = idct->texels + (y * tex_pitch * BLOCK_HEIGHT + x * BLOCK_WIDTH) * 4;
for (i = 0; i < BLOCK_HEIGHT; ++i)
memcpy(texels + i * tex_pitch, block + i * BLOCK_WIDTH, BLOCK_WIDTH * 2);
memcpy(texels + i * tex_pitch * 4, block + i * BLOCK_WIDTH, BLOCK_WIDTH * 2);
/* non empty blocks fills the vector buffer from left to right */
v_dst = idct->vectors + idct->num_blocks * 4;
@ -732,7 +733,7 @@ vl_idct_flush(struct vl_idct *idct)
idct->pipe->set_fragment_sampler_views(idct->pipe, 2, idct->sampler_views.stage[0]);
idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers.stage[0]);
idct->pipe->bind_vs_state(idct->pipe, idct->vs);
idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs);
idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs);
util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, idct->num_blocks * 4);
@ -746,7 +747,7 @@ vl_idct_flush(struct vl_idct *idct)
idct->pipe->set_fragment_sampler_views(idct->pipe, 2, idct->sampler_views.stage[1]);
idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers.stage[1]);
idct->pipe->bind_vs_state(idct->pipe, idct->vs);
idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs);
idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs);
util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, idct->num_blocks * 4);
}

View file

@ -48,8 +48,8 @@ struct vl_idct
void *all[4];
void *stage[2][2];
struct {
void *transpose, *source;
void *matrix, *intermediate;
void *matrix, *source;
void *transpose, *intermediate;
} individual;
} samplers;
@ -58,8 +58,8 @@ struct vl_idct
struct pipe_sampler_view *all[4];
struct pipe_sampler_view *stage[2][2];
struct {
struct pipe_sampler_view *transpose, *source;
struct pipe_sampler_view *matrix, *intermediate;
struct pipe_sampler_view *matrix, *source;
struct pipe_sampler_view *transpose, *intermediate;
} individual;
} sampler_views;
@ -71,8 +71,8 @@ struct vl_idct
struct pipe_resource *all[4];
struct pipe_resource *stage[2][2];
struct {
struct pipe_resource *transpose, *source;
struct pipe_resource *matrix, *intermediate;
struct pipe_resource *matrix, *source;
struct pipe_resource *transpose, *intermediate;
} individual;
} textures;