mesa: expose support for GL_EXT_buffer_storage

This extension requires ES 3.1 since it relies on glMemoryBarrier.
For testing purposes I temporarily moved glMemoryBarrier to be an ES 3.0
function.
This has been tested with the piglit in the ML and the Dolphin emulator.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ryan Houdek 2015-11-02 19:30:18 -06:00 committed by Ilia Mirkin
parent 8e4cf900f0
commit 13b19aa815
3 changed files with 11 additions and 0 deletions

View file

@ -56,6 +56,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_texture_barrier / GL_NV_texture_barrier on i965</li>
<li>GL_ARB_texture_query_lod on softpipe</li>
<li>GL_ARB_texture_view on radeonsi</li>
<li>GL_EXT_buffer_storage implemented for when ES 3.1 support is gained</li>
<li>GL_EXT_draw_elements_base_vertex on all drivers</li>
<li>GL_OES_draw_elements_base_vertex on all drivers</li>
<li>EGL_KHR_create_context on softpipe, llvmpipe</li>

View file

@ -905,4 +905,13 @@
</category>
<category name="GL_EXT_buffer_storage" number="239">
<function name="BufferStorageEXT" alias="BufferStorage" es2="3.1">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
<param name="flags" type="GLbitfield"/>
</function>
</category>
</OpenGLAPI>

View file

@ -222,6 +222,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_blend_color", o(EXT_blend_color), GLL, 1995 },
{ "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
{ "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 },
{ "GL_EXT_buffer_storage", o(ARB_buffer_storage), ES31, 2015 },
{ "GL_EXT_discard_framebuffer", o(dummy_true), ES1 | ES2, 2009 },
{ "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 },
{ "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },