docs: Mark off ARB_gpu_shader5 for i965

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Chris Forbes 2014-08-10 16:08:36 +12:00
parent 4a3667993e
commit 139f127aac

View file

@ -94,18 +94,18 @@ GL 4.0, GLSL 4.00:
GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, softpipe, llvmpipe)
GL_ARB_gpu_shader5 DONE (nvc0)
GL_ARB_gpu_shader5 DONE (i965, nvc0)
- 'precise' qualifier DONE
- Dynamically uniform sampler array indices DONE ()
- Dynamically uniform UBO array indices DONE (i965)
- Dynamically uniform UBO array indices DONE ()
- Implicit signed -> unsigned conversions DONE
- Fused multiply-add DONE (i965)
- Packing/bitfield/conversion functions DONE (i965, r600)
- Enhanced textureGather DONE (i965, r600, radeonsi)
- Geometry shader instancing DONE (i965)
- Geometry shader multiple streams DONE (i965)
- Enhanced per-sample shading DONE (i965, r600)
- Interpolation functions DONE (i965)
- Fused multiply-add DONE ()
- Packing/bitfield/conversion functions DONE (r600)
- Enhanced textureGather DONE (r600, radeonsi)
- Geometry shader instancing DONE ()
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE (r600)
- Interpolation functions DONE ()
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 started (Dave)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi)