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mesa/main: clean up S3_s3tc check
S3_s3tc is the extension that enables this functionality on desktop, so let's check for that one. The _mesa_has_S3_s3tc() helper already verifies the API according to the extension-table. As for the second hunk, we currently already only expose EXT_texture_compression_s3tc on desktop so by using the helper instead, we get rid of this detail here, and once we enable it for GLES we'll automaticall get the interaction right. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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1 changed files with 3 additions and 5 deletions
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@ -1352,8 +1352,7 @@ _mesa_is_compressed_format(const struct gl_context *ctx, GLenum format)
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case GL_RGB4_S3TC:
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case GL_RGBA_S3TC:
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case GL_RGBA4_S3TC:
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return _mesa_is_desktop_gl(ctx) &&
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ctx->Extensions.ANGLE_texture_compression_dxt;
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return _mesa_has_S3_s3tc(ctx);
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case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
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return ctx->API == API_OPENGL_COMPAT
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&& ctx->Extensions.ATI_texture_compression_3dc;
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@ -1378,9 +1377,8 @@ _mesa_is_compressed_format(const struct gl_context *ctx, GLenum format)
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*/
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return ctx->Extensions.ANGLE_texture_compression_dxt;
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} else {
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return _mesa_is_desktop_gl(ctx)
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&& ctx->Extensions.EXT_texture_sRGB
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&& ctx->Extensions.EXT_texture_compression_s3tc;
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return _mesa_has_EXT_texture_sRGB(ctx) &&
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_mesa_has_EXT_texture_compression_s3tc(ctx);
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}
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case MESA_FORMAT_LAYOUT_FXT1:
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return _mesa_is_desktop_gl(ctx)
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