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glsl_compiler: Sort extensions by name
Makes it a little easier to see which ones are missing. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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1 changed files with 11 additions and 8 deletions
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@ -90,23 +90,26 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
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ctx->Extensions.dummy_false = false;
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ctx->Extensions.dummy_true = true;
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ctx->Extensions.ARB_draw_instanced = true;
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ctx->Extensions.ARB_ES2_compatibility = true;
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ctx->Extensions.ARB_ES3_compatibility = false;
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ctx->Extensions.ARB_draw_instanced = true;
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ctx->Extensions.ARB_fragment_coord_conventions = true;
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ctx->Extensions.EXT_texture_array = true;
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ctx->Extensions.NV_texture_rectangle = true;
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ctx->Extensions.EXT_texture3D = true;
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ctx->Extensions.OES_EGL_image_external = true;
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ctx->Extensions.ARB_gpu_shader5 = true;
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ctx->Extensions.ARB_shader_bit_encoding = true;
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ctx->Extensions.ARB_shading_language_packing = true;
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ctx->Extensions.OES_standard_derivatives = true;
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ctx->Extensions.ARB_texture_cube_map_array = true;
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ctx->Extensions.ARB_texture_gather = true;
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ctx->Extensions.ARB_texture_multisample = true;
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ctx->Extensions.ARB_texture_query_levels = true;
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ctx->Extensions.ARB_texture_query_lod = true;
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ctx->Extensions.ARB_gpu_shader5 = true;
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ctx->Extensions.ARB_texture_gather = true;
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ctx->Extensions.OES_EGL_image_external = true;
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ctx->Extensions.OES_standard_derivatives = true;
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ctx->Extensions.EXT_texture3D = true;
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ctx->Extensions.EXT_texture_array = true;
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ctx->Extensions.NV_texture_rectangle = true;
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ctx->Const.GLSLVersion = 120;
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