From 13391f65006552d18abeb8a84a70aa8d6ab66fe1 Mon Sep 17 00:00:00 2001 From: Karmjit Mahil Date: Tue, 24 Feb 2026 16:10:39 +0000 Subject: [PATCH] tu: Set tu_ignore_frag_depth_direction driconf for Creed A fragment shader in Creed: Rise to Glory has `depth_less` set however comparing the gl_FragDepth written with gl_FragCoord.z shows that in some cases the depth is greater. This fixes graphical artifacts on the character's skin. Signed-off-by: Karmjit Mahil Part-of: --- src/util/00-mesa-defaults.conf | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index fa2748f5814..9c1b6624f7a 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -1385,6 +1385,9 @@ TODO: document the other workarounds. -->