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st/va: make sure that we call begin_frame() only once v2
This fixes "st/va: delay calling begin_frame until we have all parameters". v2: call begin frame after decoder (re)creation as well. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Nayan Deshmukh <nayan26deshmukh@gmail.com> Tested-by: Andy Furniss <adf.lists@gmail.com>
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50141e131a
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2 changed files with 9 additions and 3 deletions
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@ -81,7 +81,7 @@ vlVaBeginPicture(VADriverContextP ctx, VAContextID context_id, VASurfaceID rende
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}
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if (context->decoder->entrypoint != PIPE_VIDEO_ENTRYPOINT_ENCODE)
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context->decoder->begin_frame(context->decoder, context->target, &context->desc.base);
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context->needs_begin_frame = true;
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return VA_STATUS_SUCCESS;
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}
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@ -178,6 +178,8 @@ handlePictureParameterBuffer(vlVaDriver *drv, vlVaContext *context, vlVaBuffer *
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if (!context->decoder)
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return VA_STATUS_ERROR_ALLOCATION_FAILED;
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context->needs_begin_frame = true;
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}
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return vaStatus;
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@ -308,8 +310,11 @@ handleVASliceDataBufferType(vlVaContext *context, vlVaBuffer *buf)
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sizes[num_buffers] = buf->size;
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++num_buffers;
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context->decoder->begin_frame(context->decoder, context->target,
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&context->desc.base);
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if (context->needs_begin_frame) {
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context->decoder->begin_frame(context->decoder, context->target,
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&context->desc.base);
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context->needs_begin_frame = false;
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}
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context->decoder->decode_bitstream(context->decoder, context->target, &context->desc.base,
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num_buffers, (const void * const*)buffers, sizes);
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}
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@ -261,6 +261,7 @@ typedef struct {
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int target_id;
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bool first_single_submitted;
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int gop_coeff;
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bool needs_begin_frame;
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} vlVaContext;
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typedef struct {
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