use st_unreference_framebuffer()

This commit is contained in:
Brian 2007-11-05 08:42:18 -07:00
parent 44dfed15e0
commit 131330994a

View file

@ -352,7 +352,8 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
static void
intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
{
_mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
st_unreference_framebuffer((struct st_framebuffer **)
(&(driDrawPriv->driverPrivate)));
}