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tu: Fix LRZ+FDM offset+secondaries
As the comment says, we need to have an image view in order to disable
LRZ so that secondaries know it's disabled. Noticed by inspection.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40935>
(cherry picked from commit f590e46b9d)
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dbd9c633a9
commit
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2 changed files with 9 additions and 9 deletions
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@ -1344,7 +1344,7 @@
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"description": "tu: Fix LRZ+FDM offset+secondaries",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -229,14 +229,6 @@ tu_lrz_init_state(struct tu_cmd_buffer *cmd,
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if (!has_gpu_tracking && !clears_depth)
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return;
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/* Reusing previous state doesn't work with FDM offset because the LRZ
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* image is offsetted.
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*/
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if ((view->image->vk.create_flags &
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VK_IMAGE_CREATE_FRAGMENT_DENSITY_MAP_OFFSET_BIT_EXT) &&
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!clears_depth)
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return;
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/* We need to always have an LRZ view just to disable it if there is a
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* depth attachment, there are any secondaries, and GPU tracking is
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* enabled, in order not to rely on loadOp state which doesn't exist with
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@ -246,6 +238,14 @@ tu_lrz_init_state(struct tu_cmd_buffer *cmd,
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cmd->state.lrz.image_view = view;
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cmd->state.lrz.store = att->store;
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/* Reusing previous state doesn't work with FDM offset because the LRZ
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* image is offsetted.
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*/
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if ((view->image->vk.create_flags &
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VK_IMAGE_CREATE_FRAGMENT_DENSITY_MAP_OFFSET_BIT_EXT) &&
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!clears_depth)
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return;
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if (!clears_depth && !att->load)
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return;
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