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asahi: drop rgb10a2_sint rendering
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29179>
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1 changed files with 5 additions and 2 deletions
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@ -135,8 +135,11 @@ const struct agx_pixel_format_entry agx_pixel_format[PIPE_FORMAT_COUNT] = {
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AGX_FMT(R10G10B10A2_UINT, R10G10B10A2, UINT, I16),
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AGX_FMT(B10G10R10A2_UINT, R10G10B10A2, UINT, I16),
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AGX_FMT(R10G10B10A2_SINT, R10G10B10A2, SINT, I16),
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AGX_FMT(B10G10R10A2_SINT, R10G10B10A2, SINT, I16),
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/* I don't see why this wouldn't be renderable, but it doesn't seem to work
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* properly and it's not in Metal.
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*/
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AGX_FMT(R10G10B10A2_SINT, R10G10B10A2, SINT, _),
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AGX_FMT(B10G10R10A2_SINT, R10G10B10A2, SINT, _),
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AGX_FMT(R11G11B10_FLOAT, R11G11B10, FLOAT, RG11B10F),
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