From 12be0829ea33373a8f1402887cc47596b0084dd9 Mon Sep 17 00:00:00 2001 From: Sagar Ghuge Date: Mon, 24 Jul 2023 11:41:33 -0700 Subject: [PATCH] docs: Add INTEL_DEBUG_BKP_BEFORE/AFTER_DRAW_COUNT Signed-off-by: Sagar Ghuge Reviewed-by: Lionel Landwerlin Part-of: --- docs/envvars.rst | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/docs/envvars.rst b/docs/envvars.rst index 31d7e43886d..4dc615c172f 100644 --- a/docs/envvars.rst +++ b/docs/envvars.rst @@ -516,6 +516,12 @@ Intel driver environment variables ``do32`` generate compute shader SIMD32 programs even if workgroup size doesn't exceed the SIMD16 limit + ``draw_bkp`` + Add semaphore wait before/after draw call count. + ``INTEL_DEBUG_BKP_BEFORE_DRAW_COUNT`` or + ``INTEL_DEBUG_BKP_AFTER_DRAW_COUNT`` can control draw call number. + To make test wait forever, we need to set preempt_timeout_ms and + i915.enable_hangcheck to zero. ``fall`` emit messages about performance issues (same as ``perf``) ``fs``