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nv50: Mark compute states as dirty on context switch
Signed-off-by: Pierre Moreau <pierre.morrow@free.fr> [ Samuel Pitoiset: Trivial rebase conflict ] Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@ -437,6 +437,7 @@ nv50_switch_pipe_context(struct nv50_context *ctx_to)
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ctx_to->state = ctx_to->screen->save_state;
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ctx_to->dirty_3d = ~0;
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ctx_to->dirty_cp = ~0;
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ctx_to->viewports_dirty = ~0;
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ctx_to->scissors_dirty = ~0;
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