svga: fix prim type check/assignment in translate_indices()

Left over test code spotted by Sinclair.

Tested with piglit, Google Earth, Lightsmark, Heaven4, glretraces, etc.

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This commit is contained in:
Brian Paul 2016-09-02 14:06:00 -06:00
parent 50359ddb5d
commit 12689efbbe

View file

@ -81,7 +81,7 @@ translate_indices(struct svga_hwtnl *hwtnl, struct pipe_resource *src,
if (!screen->debug.no_cache_index_buffers) {
/* Check if we already have a translated index buffer */
if (src_sbuf->translated_indices.buffer &&
src_sbuf->translated_indices.orig_prim == PIPE_PRIM_QUADS &&
src_sbuf->translated_indices.orig_prim == orig_prim &&
src_sbuf->translated_indices.new_prim == gen_prim &&
src_sbuf->translated_indices.offset == offset &&
src_sbuf->translated_indices.count == orig_nr &&
@ -123,7 +123,7 @@ translate_indices(struct svga_hwtnl *hwtnl, struct pipe_resource *src,
* again in the future.
*/
pipe_resource_reference(&src_sbuf->translated_indices.buffer, dst);
src_sbuf->translated_indices.orig_prim = PIPE_PRIM_QUADS;
src_sbuf->translated_indices.orig_prim = orig_prim;
src_sbuf->translated_indices.new_prim = gen_prim;
src_sbuf->translated_indices.offset = offset;
src_sbuf->translated_indices.count = orig_nr;