vc4: Add load/store to the validator

This commit is contained in:
Eric Anholt 2014-07-18 14:18:23 -07:00
parent a3cd3c0d19
commit 11fbee3201

View file

@ -63,21 +63,17 @@ validate_branch_to_sublist(VALIDATE_ARGS)
}
static int
validate_store_tile_buffer_general(VALIDATE_ARGS)
validate_loadstore_tile_buffer_general(VALIDATE_ARGS)
{
#if 0
struct drm_gem_cma_object *fbo;
uint32_t packet_b0 = *(uint8_t *)(untrusted + 0);
struct drm_gem_cma_object *fbo = exec->bo[exec->bo_index[0]];
if ((packet_b0 & 0xf) == VC4_LOADSTORE_TILE_BUFFER_NONE)
return 0;
/* XXX: Validate address offset */
fbo = exec->bo[exec->bo_index[0]];
/* XXX */
/*
*(uint32_t *)(validated + 2) =
*(uint32_t *)(untrusted + 2) + fbo->paddr;
*/
#endif
return 0;
}
@ -228,7 +224,9 @@ static const struct cmd_info {
[25] = { 0, 1, 1, "store MS resolved tile color buffer and EOF", NULL },
[28] = { 0, 1, 7, "Store Tile Buffer General",
validate_store_tile_buffer_general },
validate_loadstore_tile_buffer_general },
[29] = { 0, 1, 7, "Load Tile Buffer General",
validate_loadstore_tile_buffer_general },
[32] = { 1, 1, 14, "Indexed Primitive List",
validate_indexed_prim_list },