i965: Set up sampler state for compute shaders

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
Jordan Justen 2014-10-03 19:07:45 -07:00
parent af48612b88
commit 1180b79487

View file

@ -225,12 +225,18 @@ brw_codegen_cs_prog(struct brw_context *brw,
static void
brw_cs_populate_key(struct brw_context *brw, struct brw_cs_prog_key *key)
{
struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_COMPUTE_PROGRAM */
const struct brw_compute_program *cp =
(struct brw_compute_program *) brw->compute_program;
const struct gl_program *prog = (struct gl_program *) cp;
memset(key, 0, sizeof(*key));
/* _NEW_TEXTURE */
brw_populate_sampler_prog_key_data(ctx, prog, brw->cs.base.sampler_count,
&key->tex);
/* The unique compute program ID */
key->program_string_id = cp->id;
}
@ -248,9 +254,12 @@ brw_upload_cs_prog(struct brw_context *brw)
if (!cp)
return;
if (!brw_state_dirty(brw, 0, BRW_NEW_COMPUTE_PROGRAM))
if (!brw_state_dirty(brw, _NEW_TEXTURE, BRW_NEW_COMPUTE_PROGRAM))
return;
brw->cs.base.sampler_count =
_mesa_fls(ctx->ComputeProgram._Current->Base.SamplersUsed);
brw_cs_populate_key(brw, &key);
if (!brw_search_cache(&brw->cache, BRW_CACHE_CS_PROG,
@ -413,7 +422,8 @@ brw_upload_cs_state(struct brw_context *brw)
if (brw->gen >= 8)
desc[dw++] = 0; /* Kernel Start Pointer High */
desc[dw++] = 0;
desc[dw++] = 0;
desc[dw++] = stage_state->sampler_offset |
((stage_state->sampler_count + 3) / 4);
desc[dw++] = stage_state->bind_bo_offset;
desc[dw++] = SET_FIELD(push_constant_regs, MEDIA_CURBE_READ_LENGTH);
const uint32_t media_threads =