i965: Add an end-of-pipe sync helper

v2 (Jason Ekstrand):
 - Take a flags parameter to control the flushes
 - Refactoring

Cc: "17.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 7b607aae3f)
This commit is contained in:
Topi Pohjolainen 2017-01-20 13:17:39 +02:00 committed by Andres Gomez
parent 6e7d5532f3
commit 1161debb60
2 changed files with 100 additions and 1 deletions

View file

@ -1701,6 +1701,7 @@ void brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags);
void brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags,
struct brw_bo *bo, uint32_t offset,
uint64_t imm);
void brw_emit_end_of_pipe_sync(struct brw_context *brw, uint32_t flags);
void brw_emit_mi_flush(struct brw_context *brw);
void brw_emit_post_sync_nonzero_flush(struct brw_context *brw);
void brw_emit_depth_stall_flushes(struct brw_context *brw);

View file

@ -271,7 +271,6 @@ gen7_emit_cs_stall_flush(struct brw_context *brw)
brw->workaround_bo, 0, 0);
}
/**
* Emits a PIPE_CONTROL with a non-zero post-sync operation, for
* implementing two workarounds on gen6. From section 1.4.7.1
@ -320,6 +319,105 @@ brw_emit_post_sync_nonzero_flush(struct brw_context *brw)
brw->workaround_bo, 0, 0);
}
/*
* From Sandybridge PRM, volume 2, "1.7.2 End-of-Pipe Synchronization":
*
* Write synchronization is a special case of end-of-pipe
* synchronization that requires that the render cache and/or depth
* related caches are flushed to memory, where the data will become
* globally visible. This type of synchronization is required prior to
* SW (CPU) actually reading the result data from memory, or initiating
* an operation that will use as a read surface (such as a texture
* surface) a previous render target and/or depth/stencil buffer
*
*
* From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization":
*
* Exercising the write cache flush bits (Render Target Cache Flush
* Enable, Depth Cache Flush Enable, DC Flush) in PIPE_CONTROL only
* ensures the write caches are flushed and doesn't guarantee the data
* is globally visible.
*
* SW can track the completion of the end-of-pipe-synchronization by
* using "Notify Enable" and "PostSync Operation - Write Immediate
* Data" in the PIPE_CONTROL command.
*/
void
brw_emit_end_of_pipe_sync(struct brw_context *brw, uint32_t flags)
{
if (brw->gen >= 6) {
/* From Sandybridge PRM, volume 2, "1.7.3.1 Writing a Value to Memory":
*
* "The most common action to perform upon reaching a synchronization
* point is to write a value out to memory. An immediate value
* (included with the synchronization command) may be written."
*
*
* From Broadwell PRM, volume 7, "End-of-Pipe Synchronization":
*
* "In case the data flushed out by the render engine is to be read
* back in to the render engine in coherent manner, then the render
* engine has to wait for the fence completion before accessing the
* flushed data. This can be achieved by following means on various
* products: PIPE_CONTROL command with CS Stall and the required
* write caches flushed with Post-Sync-Operation as Write Immediate
* Data.
*
* Example:
* - Workload-1 (3D/GPGPU/MEDIA)
* - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write Immediate
* Data, Required Write Cache Flush bits set)
* - Workload-2 (Can use the data produce or output by Workload-1)
*/
brw_emit_pipe_control_write(brw,
flags | PIPE_CONTROL_CS_STALL |
PIPE_CONTROL_WRITE_IMMEDIATE,
brw->workaround_bo, 0, 0);
if (brw->is_haswell) {
/* Haswell needs addition work-arounds:
*
* From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization":
*
* Option 1:
* PIPE_CONTROL command with the CS Stall and the required write
* caches flushed with Post-SyncOperation as Write Immediate Data
* followed by eight dummy MI_STORE_DATA_IMM (write to scratch
* spce) commands.
*
* Example:
* - Workload-1
* - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write
* Immediate Data, Required Write Cache Flush bits set)
* - MI_STORE_DATA_IMM (8 times) (Dummy data, Scratch Address)
* - Workload-2 (Can use the data produce or output by
* Workload-1)
*
* Unfortunately, both the PRMs and the internal docs are a bit
* out-of-date in this regard. What the windows driver does (and
* this appears to actually work) is to emit a register read from the
* memory address written by the pipe control above.
*
* What register we load into doesn't matter. We choose an indirect
* rendering register because we know it always exists and it's one
* of the first registers the command parser allows us to write. If
* you don't have command parser support in your kernel (pre-4.2),
* this will get turned into MI_NOOP and you won't get the
* workaround. Unfortunately, there's just not much we can do in
* that case. This register is perfectly safe to write since we
* always re-load all of the indirect draw registers right before
* 3DPRIMITIVE when needed anyway.
*/
brw_load_register_mem(brw, GEN7_3DPRIM_START_INSTANCE,
brw->workaround_bo,
I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
}
} else {
/* On gen4-5, a regular pipe control seems to suffice. */
brw_emit_pipe_control_flush(brw, flags);
}
}
/* Emit a pipelined flush to either flush render and texture cache for
* reading from a FBO-drawn texture, or flush so that frontbuffer
* render appears on the screen in DRI1.