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ac/nir/ngg: Slightly improve attribute ring offset calculation.
Inspired by Nicolai Hähnle's commit in LLPC. Instead of using a SALU instruction to add to the scalar offset, rely on the buffer swizzling and use constant offset. Fossil DB stats on GFX1100: Totals from 47910 (35.51% of 134913) affected shaders: CodeSize: 87927612 -> 86968136 (-1.09%) Instrs: 17584007 -> 17440094 (-0.82%) Latency: 97232173 -> 97126311 (-0.11%) InvThroughput: 9904586 -> 9905288 (+0.01%); split: -0.02%, +0.02% VClause: 544430 -> 542566 (-0.34%) Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22227>
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commit
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1 changed files with 5 additions and 5 deletions
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@ -2229,12 +2229,11 @@ export_vertex_params_gfx11(nir_builder *b, nir_ssa_def *export_tid, nir_ssa_def
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if (exported_params & BITFIELD_BIT(offset))
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continue;
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nir_ssa_def *soffset = nir_iadd_imm(b, attr_offset, offset * 16 * 32);
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nir_ssa_def *comp[4];
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for (unsigned j = 0; j < 4; j++)
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comp[j] = outputs[i].chan[j] ? outputs[i].chan[j] : undef;
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nir_store_buffer_amd(b, nir_vec(b, comp, 4), attr_rsrc, voffset, soffset, vindex,
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nir_store_buffer_amd(b, nir_vec(b, comp, 4), attr_rsrc, voffset, attr_offset, vindex,
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.base = offset * 16,
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.memory_modes = nir_var_shader_out,
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.access = ACCESS_COHERENT | ACCESS_IS_SWIZZLED_AMD);
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exported_params |= BITFIELD_BIT(offset);
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@ -3750,10 +3749,11 @@ ms_store_arrayed_output_intrin(nir_builder *b,
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* (Also much better than storing and reloading from the scratch ring.)
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*/
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const nir_io_semantics io_sem = nir_intrinsic_io_semantics(intrin);
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unsigned param_offset = s->vs_output_param_offset[io_sem.location];
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nir_ssa_def *ring = nir_load_ring_attr_amd(b);
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nir_ssa_def *soffset = nir_load_ring_attr_offset_amd(b);
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soffset = nir_iadd_imm(b, soffset, s->vs_output_param_offset[io_sem.location] * 16 * 32);
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nir_store_buffer_amd(b, store_val, ring, base_addr_off, soffset, arr_index, .base = const_off,
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nir_store_buffer_amd(b, store_val, ring, base_addr_off, soffset, arr_index,
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.base = const_off + param_offset * 16,
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.memory_modes = nir_var_shader_out,
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.access = ACCESS_COHERENT | ACCESS_IS_SWIZZLED_AMD);
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} else if (out_mode == ms_out_mode_var) {
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