fixed Width/Height cut&paste typo

This commit is contained in:
Brian Paul 2002-04-20 17:54:55 +00:00
parent 04df3bbe8e
commit 1113e3266f
2 changed files with 6 additions and 6 deletions

View file

@ -1,4 +1,4 @@
/* $Id: s_span.c,v 1.40 2002/04/19 01:08:48 brianp Exp $ */
/* $Id: s_span.c,v 1.41 2002/04/20 17:54:55 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -1306,7 +1306,7 @@ _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLint bufWidth = (GLint) buffer->Width;
const GLint bufHeight = (GLint) buffer->Width;
const GLint bufHeight = (GLint) buffer->Height;
if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) {
/* completely above, below, or right */
@ -1360,7 +1360,7 @@ _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLint bufWidth = (GLint) buffer->Width;
const GLint bufHeight = (GLint) buffer->Width;
const GLint bufHeight = (GLint) buffer->Height;
if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) {
/* completely above, below, or right */

View file

@ -1,4 +1,4 @@
/* $Id: s_stencil.c,v 1.23 2002/04/19 00:38:27 brianp Exp $ */
/* $Id: s_stencil.c,v 1.24 2002/04/20 17:54:55 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -1018,7 +1018,7 @@ _mesa_read_stencil_span( GLcontext *ctx,
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLint bufWidth = (GLint) ctx->DrawBuffer->Width;
const GLint bufHeight = (GLint) ctx->DrawBuffer->Width;
const GLint bufHeight = (GLint) ctx->DrawBuffer->Height;
if (y < 0 || y >= bufHeight || x + n <= 0 || x >= bufWidth) {
/* span is completely outside framebuffer */
@ -1072,7 +1072,7 @@ _mesa_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLstencil *ssrc = stencil;
const GLint bufWidth = (GLint) ctx->DrawBuffer->Width;
const GLint bufHeight = (GLint) ctx->DrawBuffer->Width;
const GLint bufHeight = (GLint) ctx->DrawBuffer->Height;
if (y < 0 || y >= bufHeight || x + n <= 0 || x >= bufWidth) {
/* span is completely outside framebuffer */