mesa: Switch generate_mipmaps_compressed() to using TexImage2D to upload.

The code was playing fast and loose with rowstrides, which meant that
if a driver chose anything different for its alignment requirements,
the generated mipmaps came out garbage.  Unlike the uncompressed case,
we can't generate mipmaps directly into image->Data, so by using
TexImage2D we cut out most of the weird logic that existed to generate
in-place into ->Data.  The up/downside is that the driver recovery
code for the fact that _mesa_generate_mipmaps whacked ->Data has to be
turned off for compressed now.

Fixes 6 piglit tests about compressed mipmap gen.
This commit is contained in:
Eric Anholt 2011-06-10 12:58:56 -07:00
parent b0c4db68b2
commit 10e418f381
4 changed files with 52 additions and 69 deletions

View file

@ -75,6 +75,7 @@ intelGenerateMipmap(struct gl_context *ctx, GLenum target,
/* sw path: need to map texture images */
struct intel_context *intel = intel_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(texObj);
struct gl_texture_image *first_image = texObj->Image[0][texObj->BaseLevel];
fallback_debug("%s - fallback to swrast\n", __FUNCTION__);
@ -82,7 +83,7 @@ intelGenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_generate_mipmap(ctx, target, texObj);
intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
{
if (!_mesa_is_format_compressed(first_image->TexFormat)) {
GLuint nr_faces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
GLuint face, i;
/* Update the level information in our private data in the new images,

View file

@ -688,8 +688,10 @@ nouveau_generate_mipmap(struct gl_context *ctx, GLenum target,
_mesa_generate_mipmap(ctx, target, t);
nouveau_teximage_unmap(ctx, base);
store_mipmap(ctx, target, t->BaseLevel + 1,
get_last_level(t), t);
if (!_mesa_is_format_compressed(base->TexFormat)) {
store_mipmap(ctx, target, t->BaseLevel + 1,
get_last_level(t), t);
}
} else {
_mesa_meta_GenerateMipmap(ctx, target, t);

View file

@ -249,6 +249,7 @@ static void radeon_generate_mipmap(struct gl_context *ctx, GLenum target,
radeonTexObj* t = radeon_tex_obj(texObj);
GLuint nr_faces = (t->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
int i, face;
struct gl_texture_image *first_image;
radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
"%s(%p, tex %p) Target type %s.\n",
@ -257,6 +258,13 @@ static void radeon_generate_mipmap(struct gl_context *ctx, GLenum target,
_mesa_generate_mipmap(ctx, target, texObj);
/* For the compressed case, we don't need to do the
* non-TexImage recovery path below.
*/
first_image = texObj->Image[0][texObj->BaseLevel];
if (_mesa_is_format_compressed(first_image->TexFormat))
return;
for (face = 0; face < nr_faces; face++) {
for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
radeon_texture_image *image;

View file

@ -1971,13 +1971,12 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
{
GLint level;
gl_format temp_format;
const GLubyte *srcData = NULL;
GLubyte *dstData = NULL;
GLenum datatype, temp_base_format;
GLenum datatype;
GLuint comps;
GLuint row;
GLint components, size;
GLchan *dst;
GLint components;
GLuint temp_src_stride, temp_dst_stride; /* in bytes */
GLchan *temp_src = NULL, *temp_dst = NULL;
/* Choose the format we will do _mesa_generate_mipmap_level() in,
* and uncompress the firstImage into a temporary of that format.
@ -2009,25 +2008,18 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
}
/* allocate storage for uncompressed GL_RGB or GL_RGBA images */
size = _mesa_bytes_per_pixel(srcImage->_BaseFormat, CHAN_TYPE)
* srcImage->Width * srcImage->Height * srcImage->Depth + 20;
temp_src_stride = _mesa_format_row_stride(temp_format, srcImage->Width);
/* 20 extra bytes, just be safe when calling last FetchTexel */
srcData = (GLubyte *) malloc(size);
if (!srcData) {
temp_src = (GLubyte *) malloc(temp_src_stride * srcImage->Height + 20);
if (!temp_src) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
return;
}
dstData = (GLubyte *) malloc(size / 2); /* 1/4 would probably be OK */
if (!dstData) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
free((void *) srcData);
return;
}
/* decompress base image here */
dst = (GLchan *) srcData;
/* decompress base image to the temporary */
for (row = 0; row < srcImage->Height; row++) {
GLuint col;
GLchan *dst = (GLchan *) temp_src + temp_src_stride * row;
for (col = 0; col < srcImage->Width; col++) {
srcImage->FetchTexelc(srcImage, col, row, 0, dst);
dst += components;
@ -2035,7 +2027,6 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
}
_mesa_format_to_type_and_comps(temp_format, &datatype, &comps);
temp_base_format = _mesa_get_format_base_format(temp_format);
for (level = texObj->BaseLevel; level < maxLevel; level++) {
/* generate image[level+1] from image[level] */
@ -2057,11 +2048,16 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
nextLevel = next_mipmap_level_size(target, border,
srcWidth, srcHeight, srcDepth,
&dstWidth, &dstHeight, &dstDepth);
if (!nextLevel) {
/* all done */
free((void *) srcData);
free(dstData);
return;
if (!nextLevel)
break;
temp_dst_stride = _mesa_format_row_stride(temp_format, dstWidth);
if (!temp_dst) {
temp_dst = (GLubyte *) malloc(temp_dst_stride * dstHeight);
if (!temp_dst) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
break;
}
}
/* get dest gl_texture_image */
@ -2071,60 +2067,36 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
return;
}
/* Free old image data */
if (dstImage->Data)
ctx->Driver.FreeTexImageData(ctx, dstImage);
_mesa_generate_mipmap_level(target, datatype, comps, border,
srcWidth, srcHeight, srcDepth,
temp_src, temp_src_stride / components,
dstWidth, dstHeight, dstDepth,
temp_dst, temp_dst_stride / components);
/* initialize new image */
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,
dstDepth, border, srcImage->InternalFormat,
srcImage->TexFormat);
dstImage->DriverData = NULL;
dstImage->FetchTexelc = srcImage->FetchTexelc;
dstImage->FetchTexelf = srcImage->FetchTexelf;
/* Alloc new teximage data buffer */
{
GLuint size = _mesa_format_image_size(dstImage->TexFormat,
dstWidth, dstHeight, dstDepth);
dstImage->Data = _mesa_alloc_texmemory(size);
if (!dstImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps");
return;
}
}
ASSERT(dstImage->TexFormat);
ASSERT(dstImage->FetchTexelc);
ASSERT(dstImage->FetchTexelf);
_mesa_generate_mipmap_level(target, datatype, comps, border,
srcWidth, srcHeight, srcDepth,
srcData, srcImage->RowStride,
dstWidth, dstHeight, dstDepth,
dstData, dstImage->RowStride);
/* compress image from dstData into dstImage->Data */
_mesa_texstore(ctx, 2, dstImage->_BaseFormat,
dstImage->TexFormat,
dstImage->Data,
0, 0, 0, /* dstX/Y/Zoffset */
_mesa_format_row_stride(dstImage->TexFormat, dstWidth),
NULL,
dstWidth, dstHeight, 1, /* size */
temp_base_format, CHAN_TYPE,
dstData, /* src data, actually */
&ctx->DefaultPacking);
ctx->Driver.TexImage2D(ctx, target, level + 1,
srcImage->InternalFormat,
dstWidth, dstHeight, border,
_mesa_get_format_base_format(temp_format),
GL_UNSIGNED_BYTE,
temp_dst, &ctx->DefaultPacking, texObj, dstImage);
/* swap src and dest pointers */
{
GLubyte *temp;
temp = (GLubyte *) srcData;
srcData = dstData;
dstData = temp;
}
GLchan *temp = temp_src;
temp_src = temp_dst;
temp_dst = temp;
temp_src_stride = temp_dst_stride;
}
} /* loop over mipmap levels */
free((void *) temp_src);
free(temp_dst);
}
/**