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i965/cs: Use override structure rather than separate env var
In 25268b93, we added a new environment variable
(INTEL_COMPUTE_SHADER) to allow some constant values to be upgraded
for the ARB_compute_shader extension.
Now, we can look to see if the extension was enabled via the
MESA_EXTENSION_OVERRIDE environment variable.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
parent
f5ca8c1972
commit
10e03b4401
2 changed files with 2 additions and 4 deletions
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@ -34,6 +34,7 @@
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#include "main/api_exec.h"
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#include "main/context.h"
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#include "main/fbobject.h"
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#include "main/extensions.h"
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#include "main/imports.h"
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#include "main/macros.h"
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#include "main/points.h"
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@ -302,7 +303,7 @@ brw_initialize_context_constants(struct brw_context *brw)
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ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = max_samplers;
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else
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ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 0;
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if (getenv("INTEL_COMPUTE_SHADER")) {
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if (_mesa_extension_override_enables.ARB_compute_shader) {
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ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = BRW_MAX_TEX_UNIT;
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ctx->Const.MaxUniformBufferBindings += 12;
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} else {
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@ -300,9 +300,6 @@ intelInitExtensions(struct gl_context *ctx)
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*/
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if (ctx->API == API_OPENGL_CORE)
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ctx->Extensions.ARB_viewport_array = true;
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if (getenv("INTEL_COMPUTE_SHADER"))
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ctx->Extensions.ARB_compute_shader = true;
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}
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if (brw->gen >= 8) {
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