glsl2: Add missing fields in ir_variable::clone

This commit is contained in:
Ian Romanick 2010-07-07 16:11:10 -07:00
parent 0b9ae3befb
commit 10d222b702

View file

@ -45,8 +45,16 @@ ir_variable::clone(struct hash_table *ht) const
var->read_only = this->read_only;
var->centroid = this->centroid;
var->invariant = this->invariant;
var->shader_in = this->shader_in;
var->shader_out = this->shader_out;
var->mode = this->mode;
var->interpolation = this->interpolation;
var->array_lvalue = this->array_lvalue;
var->location = this->location;
var->warn_extension = this->warn_extension;
if (this->constant_value)
var->constant_value = this->constant_value->clone(ht);
if (ht) {
hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this));