iris: Use program's num textures not the state tracker's bound

the state tracker might bind more textures than the program is using.
This commit is contained in:
Kenneth Graunke 2018-11-23 11:47:55 -08:00
parent 855ff47d36
commit 10d04cdaa4

View file

@ -3637,7 +3637,7 @@ iris_populate_binding_table(struct iris_context *ice,
//assert(prog_data->binding_table.texture_start ==
//(ice->state.num_textures[stage] ? s : 0xd0d0d0d0));
for (int i = 0; i < shs->num_textures; i++) {
for (int i = 0; i < info->num_textures; i++) {
struct iris_sampler_view *view = shs->textures[i];
uint32_t addr = view ? use_sampler_view(batch, view)
: use_null_surface(batch, ice);