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mesa/es: Remove redundant logic op operand validation
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com>
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1 changed files with 0 additions and 19 deletions
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@ -934,25 +934,6 @@
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<return type="void"/>
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<param name="opcode" type="GLenum"/>
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</proto>
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<desc name="opcode">
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<value name="GL_CLEAR"/>
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<value name="GL_SET"/>
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<value name="GL_COPY"/>
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<value name="GL_COPY_INVERTED"/>
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<value name="GL_NOOP"/>
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<value name="GL_INVERT"/>
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<value name="GL_AND"/>
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<value name="GL_NAND"/>
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<value name="GL_OR"/>
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<value name="GL_NOR"/>
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<value name="GL_XOR"/>
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<value name="GL_EQUIV"/>
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<value name="GL_AND_REVERSE"/>
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<value name="GL_AND_INVERTED"/>
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<value name="GL_OR_REVERSE"/>
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<value name="GL_OR_INVERTED"/>
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</desc>
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</template>
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<template name="StencilFunc">
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