i965: Gen4-5: Include alpha func/ref in program key

V2: Better explanation of the rationale for doing this.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Chris Forbes 2013-10-27 12:09:51 +13:00
parent dbcd633040
commit 1080fc610e
2 changed files with 18 additions and 0 deletions

View file

@ -290,6 +290,10 @@ brw_wm_debug_recompile(struct brw_context *brw,
old_key->drawable_height, key->drawable_height);
found |= key_debug(brw, "input slots valid",
old_key->input_slots_valid, key->input_slots_valid);
found |= key_debug(brw, "mrt alpha test function",
old_key->alpha_test_func, key->alpha_test_func);
found |= key_debug(brw, "mrt alpha test reference value",
old_key->alpha_test_ref, key->alpha_test_ref);
found |= brw_debug_recompile_sampler_key(brw, &old_key->tex, &key->tex);
@ -500,6 +504,18 @@ static void brw_wm_populate_key( struct brw_context *brw,
BRW_FS_VARYING_INPUT_MASK) > 16)
key->input_slots_valid = brw->vue_map_geom_out.slots_valid;
/* _NEW_COLOR | _NEW_BUFFERS */
/* Pre-gen6, the hardware alpha test always used each render
* target's alpha to do alpha test, as opposed to render target 0's alpha
* like GL requires. Fix that by building the alpha test into the
* shader, and we'll skip enabling the fixed function alpha test.
*/
if (brw->gen < 6 && ctx->DrawBuffer->_NumColorDrawBuffers > 1 && ctx->Color.AlphaEnabled) {
key->alpha_test_func = ctx->Color.AlphaFunc;
key->alpha_test_ref = ctx->Color.AlphaRef;
}
/* The unique fragment program ID */
key->program_string_id = fp->id;
}

View file

@ -73,6 +73,8 @@ struct brw_wm_prog_key {
GLushort drawable_height;
GLbitfield64 input_slots_valid;
GLuint program_string_id:32;
GLenum alpha_test_func; /* < For Gen4/5 MRT alpha test */
float alpha_test_ref;
struct brw_sampler_prog_key_data tex;
};