mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-06 13:10:10 +01:00
glsl: Add lowering pass for shared variable references
In this lowering pass, shared variables are decomposed into intrinsic calls. v2: * Send mem_ctx as a parameter (Iago) v3: * Shared variables don't have an associated interface block (Iago) * Always use 430 packing (Iago) * Comment / whitespace cleanup (Iago) Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
parent
f22ab2e8b3
commit
1078d712d7
5 changed files with 361 additions and 0 deletions
|
|
@ -182,6 +182,7 @@ LIBGLSL_FILES = \
|
|||
lower_vector_insert.cpp \
|
||||
lower_vertex_id.cpp \
|
||||
lower_output_reads.cpp \
|
||||
lower_shared_reference.cpp \
|
||||
lower_ubo_reference.cpp \
|
||||
opt_algebraic.cpp \
|
||||
opt_array_splitting.cpp \
|
||||
|
|
|
|||
|
|
@ -124,6 +124,7 @@ bool lower_const_arrays_to_uniforms(exec_list *instructions);
|
|||
bool lower_clip_distance(gl_shader *shader);
|
||||
void lower_output_reads(unsigned stage, exec_list *instructions);
|
||||
bool lower_packing_builtins(exec_list *instructions, int op_mask);
|
||||
void lower_shared_reference(struct gl_shader *shader, unsigned *shared_size);
|
||||
void lower_ubo_reference(struct gl_shader *shader);
|
||||
void lower_packed_varyings(void *mem_ctx,
|
||||
unsigned locations_used, ir_variable_mode mode,
|
||||
|
|
|
|||
|
|
@ -4607,6 +4607,10 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
|
|||
if (ctx->Const.ShaderCompilerOptions[i].LowerBufferInterfaceBlocks)
|
||||
lower_ubo_reference(prog->_LinkedShaders[i]);
|
||||
|
||||
if (ctx->Const.ShaderCompilerOptions[i].LowerShaderSharedVariables)
|
||||
lower_shared_reference(prog->_LinkedShaders[i],
|
||||
&prog->Comp.SharedSize);
|
||||
|
||||
lower_vector_derefs(prog->_LinkedShaders[i]);
|
||||
}
|
||||
|
||||
|
|
|
|||
348
src/glsl/lower_shared_reference.cpp
Normal file
348
src/glsl/lower_shared_reference.cpp
Normal file
|
|
@ -0,0 +1,348 @@
|
|||
/*
|
||||
* Copyright (c) 2015 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file lower_shared_reference.cpp
|
||||
*
|
||||
* IR lower pass to replace dereferences of compute shader shared variables
|
||||
* with intrinsic function calls.
|
||||
*
|
||||
* This relieves drivers of the responsibility of allocating space for the
|
||||
* shared variables in the shared memory region.
|
||||
*/
|
||||
|
||||
#include "lower_buffer_access.h"
|
||||
#include "ir_builder.h"
|
||||
#include "main/macros.h"
|
||||
#include "util/list.h"
|
||||
#include "glsl_parser_extras.h"
|
||||
|
||||
using namespace ir_builder;
|
||||
|
||||
namespace {
|
||||
|
||||
struct var_offset {
|
||||
struct list_head node;
|
||||
const ir_variable *var;
|
||||
unsigned offset;
|
||||
};
|
||||
|
||||
class lower_shared_reference_visitor :
|
||||
public lower_buffer_access::lower_buffer_access {
|
||||
public:
|
||||
|
||||
lower_shared_reference_visitor(struct gl_shader *shader)
|
||||
: list_ctx(ralloc_context(NULL)), shader(shader), shared_size(0u)
|
||||
{
|
||||
list_inithead(&var_offsets);
|
||||
}
|
||||
|
||||
~lower_shared_reference_visitor()
|
||||
{
|
||||
ralloc_free(list_ctx);
|
||||
}
|
||||
|
||||
enum {
|
||||
shared_load_access,
|
||||
shared_store_access,
|
||||
shared_atomic_access,
|
||||
} buffer_access_type;
|
||||
|
||||
void insert_buffer_access(void *mem_ctx, ir_dereference *deref,
|
||||
const glsl_type *type, ir_rvalue *offset,
|
||||
unsigned mask, int channel);
|
||||
|
||||
void handle_rvalue(ir_rvalue **rvalue);
|
||||
ir_visitor_status visit_enter(ir_assignment *ir);
|
||||
void handle_assignment(ir_assignment *ir);
|
||||
|
||||
unsigned get_shared_offset(const ir_variable *);
|
||||
|
||||
ir_call *shared_load(void *mem_ctx, const struct glsl_type *type,
|
||||
ir_rvalue *offset);
|
||||
ir_call *shared_store(void *mem_ctx, ir_rvalue *deref, ir_rvalue *offset,
|
||||
unsigned write_mask);
|
||||
|
||||
void *list_ctx;
|
||||
struct gl_shader *shader;
|
||||
struct list_head var_offsets;
|
||||
unsigned shared_size;
|
||||
bool progress;
|
||||
};
|
||||
|
||||
unsigned
|
||||
lower_shared_reference_visitor::get_shared_offset(const ir_variable *var)
|
||||
{
|
||||
list_for_each_entry(var_offset, var_entry, &var_offsets, node) {
|
||||
if (var_entry->var == var)
|
||||
return var_entry->offset;
|
||||
}
|
||||
|
||||
struct var_offset *new_entry = rzalloc(list_ctx, struct var_offset);
|
||||
list_add(&new_entry->node, &var_offsets);
|
||||
new_entry->var = var;
|
||||
|
||||
unsigned var_align = var->type->std430_base_alignment(false);
|
||||
new_entry->offset = glsl_align(shared_size, var_align);
|
||||
|
||||
unsigned var_size = var->type->std430_size(false);
|
||||
shared_size = new_entry->offset + var_size;
|
||||
|
||||
return new_entry->offset;
|
||||
}
|
||||
|
||||
void
|
||||
lower_shared_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
|
||||
{
|
||||
if (!*rvalue)
|
||||
return;
|
||||
|
||||
ir_dereference *deref = (*rvalue)->as_dereference();
|
||||
if (!deref)
|
||||
return;
|
||||
|
||||
ir_variable *var = deref->variable_referenced();
|
||||
if (!var || var->data.mode != ir_var_shader_shared)
|
||||
return;
|
||||
|
||||
buffer_access_type = shared_load_access;
|
||||
|
||||
void *mem_ctx = ralloc_parent(shader->ir);
|
||||
|
||||
ir_rvalue *offset = NULL;
|
||||
unsigned const_offset = get_shared_offset(var);
|
||||
bool row_major;
|
||||
int matrix_columns;
|
||||
assert(var->get_interface_type() == NULL);
|
||||
const unsigned packing = GLSL_INTERFACE_PACKING_STD430;
|
||||
|
||||
setup_buffer_access(mem_ctx, var, deref,
|
||||
&offset, &const_offset,
|
||||
&row_major, &matrix_columns, packing);
|
||||
|
||||
/* Now that we've calculated the offset to the start of the
|
||||
* dereference, walk over the type and emit loads into a temporary.
|
||||
*/
|
||||
const glsl_type *type = (*rvalue)->type;
|
||||
ir_variable *load_var = new(mem_ctx) ir_variable(type,
|
||||
"shared_load_temp",
|
||||
ir_var_temporary);
|
||||
base_ir->insert_before(load_var);
|
||||
|
||||
ir_variable *load_offset = new(mem_ctx) ir_variable(glsl_type::uint_type,
|
||||
"shared_load_temp_offset",
|
||||
ir_var_temporary);
|
||||
base_ir->insert_before(load_offset);
|
||||
base_ir->insert_before(assign(load_offset, offset));
|
||||
|
||||
deref = new(mem_ctx) ir_dereference_variable(load_var);
|
||||
|
||||
emit_access(mem_ctx, false, deref, load_offset, const_offset, row_major,
|
||||
matrix_columns, packing, 0);
|
||||
|
||||
*rvalue = deref;
|
||||
|
||||
progress = true;
|
||||
}
|
||||
|
||||
void
|
||||
lower_shared_reference_visitor::handle_assignment(ir_assignment *ir)
|
||||
{
|
||||
if (!ir || !ir->lhs)
|
||||
return;
|
||||
|
||||
ir_rvalue *rvalue = ir->lhs->as_rvalue();
|
||||
if (!rvalue)
|
||||
return;
|
||||
|
||||
ir_dereference *deref = ir->lhs->as_dereference();
|
||||
if (!deref)
|
||||
return;
|
||||
|
||||
ir_variable *var = ir->lhs->variable_referenced();
|
||||
if (!var || var->data.mode != ir_var_shader_shared)
|
||||
return;
|
||||
|
||||
buffer_access_type = shared_store_access;
|
||||
|
||||
/* We have a write to a shared variable, so declare a temporary and rewrite
|
||||
* the assignment so that the temporary is the LHS.
|
||||
*/
|
||||
void *mem_ctx = ralloc_parent(shader->ir);
|
||||
|
||||
const glsl_type *type = rvalue->type;
|
||||
ir_variable *store_var = new(mem_ctx) ir_variable(type,
|
||||
"shared_store_temp",
|
||||
ir_var_temporary);
|
||||
base_ir->insert_before(store_var);
|
||||
ir->lhs = new(mem_ctx) ir_dereference_variable(store_var);
|
||||
|
||||
ir_rvalue *offset = NULL;
|
||||
unsigned const_offset = get_shared_offset(var);
|
||||
bool row_major;
|
||||
int matrix_columns;
|
||||
assert(var->get_interface_type() == NULL);
|
||||
const unsigned packing = GLSL_INTERFACE_PACKING_STD430;
|
||||
|
||||
setup_buffer_access(mem_ctx, var, deref,
|
||||
&offset, &const_offset,
|
||||
&row_major, &matrix_columns, packing);
|
||||
|
||||
deref = new(mem_ctx) ir_dereference_variable(store_var);
|
||||
|
||||
ir_variable *store_offset = new(mem_ctx) ir_variable(glsl_type::uint_type,
|
||||
"shared_store_temp_offset",
|
||||
ir_var_temporary);
|
||||
base_ir->insert_before(store_offset);
|
||||
base_ir->insert_before(assign(store_offset, offset));
|
||||
|
||||
/* Now we have to write the value assigned to the temporary back to memory */
|
||||
emit_access(mem_ctx, true, deref, store_offset, const_offset, row_major,
|
||||
matrix_columns, packing, ir->write_mask);
|
||||
|
||||
progress = true;
|
||||
}
|
||||
|
||||
ir_visitor_status
|
||||
lower_shared_reference_visitor::visit_enter(ir_assignment *ir)
|
||||
{
|
||||
handle_assignment(ir);
|
||||
return rvalue_visit(ir);
|
||||
}
|
||||
|
||||
void
|
||||
lower_shared_reference_visitor::insert_buffer_access(void *mem_ctx,
|
||||
ir_dereference *deref,
|
||||
const glsl_type *type,
|
||||
ir_rvalue *offset,
|
||||
unsigned mask,
|
||||
int channel)
|
||||
{
|
||||
if (buffer_access_type == shared_store_access) {
|
||||
ir_call *store = shared_store(mem_ctx, deref, offset, mask);
|
||||
base_ir->insert_after(store);
|
||||
} else {
|
||||
ir_call *load = shared_load(mem_ctx, type, offset);
|
||||
base_ir->insert_before(load);
|
||||
ir_rvalue *value = load->return_deref->as_rvalue()->clone(mem_ctx, NULL);
|
||||
base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
|
||||
value));
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
compute_shader_enabled(const _mesa_glsl_parse_state *state)
|
||||
{
|
||||
return state->stage == MESA_SHADER_COMPUTE;
|
||||
}
|
||||
|
||||
ir_call *
|
||||
lower_shared_reference_visitor::shared_store(void *mem_ctx,
|
||||
ir_rvalue *deref,
|
||||
ir_rvalue *offset,
|
||||
unsigned write_mask)
|
||||
{
|
||||
exec_list sig_params;
|
||||
|
||||
ir_variable *offset_ref = new(mem_ctx)
|
||||
ir_variable(glsl_type::uint_type, "offset" , ir_var_function_in);
|
||||
sig_params.push_tail(offset_ref);
|
||||
|
||||
ir_variable *val_ref = new(mem_ctx)
|
||||
ir_variable(deref->type, "value" , ir_var_function_in);
|
||||
sig_params.push_tail(val_ref);
|
||||
|
||||
ir_variable *writemask_ref = new(mem_ctx)
|
||||
ir_variable(glsl_type::uint_type, "write_mask" , ir_var_function_in);
|
||||
sig_params.push_tail(writemask_ref);
|
||||
|
||||
ir_function_signature *sig = new(mem_ctx)
|
||||
ir_function_signature(glsl_type::void_type, compute_shader_enabled);
|
||||
assert(sig);
|
||||
sig->replace_parameters(&sig_params);
|
||||
sig->is_intrinsic = true;
|
||||
|
||||
ir_function *f = new(mem_ctx) ir_function("__intrinsic_store_shared");
|
||||
f->add_signature(sig);
|
||||
|
||||
exec_list call_params;
|
||||
call_params.push_tail(offset->clone(mem_ctx, NULL));
|
||||
call_params.push_tail(deref->clone(mem_ctx, NULL));
|
||||
call_params.push_tail(new(mem_ctx) ir_constant(write_mask));
|
||||
return new(mem_ctx) ir_call(sig, NULL, &call_params);
|
||||
}
|
||||
|
||||
ir_call *
|
||||
lower_shared_reference_visitor::shared_load(void *mem_ctx,
|
||||
const struct glsl_type *type,
|
||||
ir_rvalue *offset)
|
||||
{
|
||||
exec_list sig_params;
|
||||
|
||||
ir_variable *offset_ref = new(mem_ctx)
|
||||
ir_variable(glsl_type::uint_type, "offset_ref" , ir_var_function_in);
|
||||
sig_params.push_tail(offset_ref);
|
||||
|
||||
ir_function_signature *sig =
|
||||
new(mem_ctx) ir_function_signature(type, compute_shader_enabled);
|
||||
assert(sig);
|
||||
sig->replace_parameters(&sig_params);
|
||||
sig->is_intrinsic = true;
|
||||
|
||||
ir_function *f = new(mem_ctx) ir_function("__intrinsic_load_shared");
|
||||
f->add_signature(sig);
|
||||
|
||||
ir_variable *result = new(mem_ctx)
|
||||
ir_variable(type, "shared_load_result", ir_var_temporary);
|
||||
base_ir->insert_before(result);
|
||||
ir_dereference_variable *deref_result = new(mem_ctx)
|
||||
ir_dereference_variable(result);
|
||||
|
||||
exec_list call_params;
|
||||
call_params.push_tail(offset->clone(mem_ctx, NULL));
|
||||
|
||||
return new(mem_ctx) ir_call(sig, deref_result, &call_params);
|
||||
}
|
||||
|
||||
} /* unnamed namespace */
|
||||
|
||||
void
|
||||
lower_shared_reference(struct gl_shader *shader, unsigned *shared_size)
|
||||
{
|
||||
if (shader->Stage != MESA_SHADER_COMPUTE)
|
||||
return;
|
||||
|
||||
lower_shared_reference_visitor v(shader);
|
||||
|
||||
/* Loop over the instructions lowering references, because we take a deref
|
||||
* of an shared variable array using a shared variable dereference as the
|
||||
* index will produce a collection of instructions all of which have cloned
|
||||
* shared variable dereferences for that array index.
|
||||
*/
|
||||
do {
|
||||
v.progress = false;
|
||||
visit_list_elements(&v, shader->ir);
|
||||
} while (v.progress);
|
||||
|
||||
*shared_size = v.shared_size;
|
||||
}
|
||||
|
|
@ -2674,6 +2674,10 @@ struct gl_shader_program
|
|||
* local_size_{x,y,z}. Otherwise undefined.
|
||||
*/
|
||||
unsigned LocalSize[3];
|
||||
/**
|
||||
* Size of shared variables accessed by the compute shader.
|
||||
*/
|
||||
unsigned SharedSize;
|
||||
} Comp;
|
||||
|
||||
/* post-link info: */
|
||||
|
|
@ -2885,6 +2889,9 @@ struct gl_shader_compiler_options
|
|||
|
||||
GLboolean LowerBufferInterfaceBlocks; /**< Lower UBO and SSBO access to intrinsics. */
|
||||
|
||||
GLboolean LowerShaderSharedVariables; /**< Lower compute shader shared
|
||||
* variable access to intrinsics. */
|
||||
|
||||
const struct nir_shader_compiler_options *NirOptions;
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue