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r600/shader: split address get out to a function.
This will be used in the tess shaders.
Reviewed-by: Oded Gabbay <oded.gabbay@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 4d64459a92)
[Emil Velikov: required by the commit after the next one]
Nominated-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
parent
ea8d4b0f4e
commit
10773ed249
1 changed files with 6 additions and 1 deletions
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@ -598,6 +598,11 @@ static int select_twoside_color(struct r600_shader_ctx *ctx, int front, int back
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return 0;
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}
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static inline int get_address_file_reg(struct r600_shader_ctx *ctx, int index)
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{
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return index > 0 ? ctx->bc->index_reg[index - 1] : ctx->bc->ar_reg;
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}
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static int vs_add_primid_output(struct r600_shader_ctx *ctx, int prim_id_sid)
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{
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int i;
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@ -6675,7 +6680,7 @@ static int tgsi_eg_arl(struct r600_shader_ctx *ctx)
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struct r600_bytecode_alu alu;
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int r;
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int i, lasti = tgsi_last_instruction(inst->Dst[0].Register.WriteMask);
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unsigned reg = inst->Dst[0].Register.Index > 0 ? ctx->bc->index_reg[inst->Dst[0].Register.Index - 1] : ctx->bc->ar_reg;
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unsigned reg = get_address_file_reg(ctx, inst->Dst[0].Register.Index);
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assert(inst->Dst[0].Register.Index < 3);
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memset(&alu, 0, sizeof(struct r600_bytecode_alu));
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