mesa: add support for GL_PRIMITIVE_BOUNDING_BOX storage and query

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ilia Mirkin 2016-05-30 12:54:23 -04:00
parent 3b81c998a2
commit 10663c648e
4 changed files with 57 additions and 0 deletions

View file

@ -36,9 +36,28 @@ _mesa_PrimitiveBoundingBox(
GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
{
GET_CURRENT_CONTEXT(ctx);
ctx->PrimitiveBoundingBox[0] = minX;
ctx->PrimitiveBoundingBox[1] = minY;
ctx->PrimitiveBoundingBox[2] = minZ;
ctx->PrimitiveBoundingBox[3] = minW;
ctx->PrimitiveBoundingBox[4] = maxX;
ctx->PrimitiveBoundingBox[5] = maxY;
ctx->PrimitiveBoundingBox[6] = maxZ;
ctx->PrimitiveBoundingBox[7] = maxW;
}
void
_mesa_init_bbox(struct gl_context *ctx)
{
ctx->PrimitiveBoundingBox[0] =
ctx->PrimitiveBoundingBox[1] =
ctx->PrimitiveBoundingBox[2] = -1.0f;
ctx->PrimitiveBoundingBox[3] =
ctx->PrimitiveBoundingBox[4] =
ctx->PrimitiveBoundingBox[5] =
ctx->PrimitiveBoundingBox[6] =
ctx->PrimitiveBoundingBox[7] = 1.0f;
}

View file

@ -111,6 +111,7 @@ enum value_type {
TYPE_FLOAT_2,
TYPE_FLOAT_3,
TYPE_FLOAT_4,
TYPE_FLOAT_8,
TYPE_FLOATN,
TYPE_FLOATN_2,
TYPE_FLOATN_3,
@ -218,6 +219,7 @@ union value {
#define CONTEXT_FLOAT2(field) CONTEXT_FIELD(field, TYPE_FLOAT_2)
#define CONTEXT_FLOAT3(field) CONTEXT_FIELD(field, TYPE_FLOAT_3)
#define CONTEXT_FLOAT4(field) CONTEXT_FIELD(field, TYPE_FLOAT_4)
#define CONTEXT_FLOAT8(field) CONTEXT_FIELD(field, TYPE_FLOAT_8)
#define CONTEXT_MATRIX(field) CONTEXT_FIELD(field, TYPE_MATRIX)
#define CONTEXT_MATRIX_T(field) CONTEXT_FIELD(field, TYPE_MATRIX_T)
@ -467,6 +469,7 @@ EXTRA_EXT(NVX_gpu_memory_info);
EXTRA_EXT(ARB_cull_distance);
EXTRA_EXT(EXT_window_rectangles);
EXTRA_EXT(KHR_blend_equation_advanced_coherent);
EXTRA_EXT(OES_primitive_bounding_box);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
@ -1391,6 +1394,11 @@ _mesa_GetBooleanv(GLenum pname, GLboolean *params)
params[0] = INT_TO_BOOLEAN(d->offset);
break;
case TYPE_FLOAT_8:
params[7] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[7]);
params[6] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[6]);
params[5] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[5]);
params[4] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[4]);
case TYPE_FLOAT_4:
case TYPE_FLOATN_4:
params[3] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[3]);
@ -1479,6 +1487,11 @@ _mesa_GetFloatv(GLenum pname, GLfloat *params)
params[0] = (GLfloat) d->offset;
break;
case TYPE_FLOAT_8:
params[7] = ((GLfloat *) p)[7];
params[6] = ((GLfloat *) p)[6];
params[5] = ((GLfloat *) p)[5];
params[4] = ((GLfloat *) p)[4];
case TYPE_FLOAT_4:
case TYPE_FLOATN_4:
params[3] = ((GLfloat *) p)[3];
@ -1567,6 +1580,11 @@ _mesa_GetIntegerv(GLenum pname, GLint *params)
params[0] = d->offset;
break;
case TYPE_FLOAT_8:
params[7] = IROUND(((GLfloat *) p)[7]);
params[6] = IROUND(((GLfloat *) p)[6]);
params[5] = IROUND(((GLfloat *) p)[5]);
params[4] = IROUND(((GLfloat *) p)[4]);
case TYPE_FLOAT_4:
params[3] = IROUND(((GLfloat *) p)[3]);
case TYPE_FLOAT_3:
@ -1661,6 +1679,11 @@ _mesa_GetInteger64v(GLenum pname, GLint64 *params)
params[0] = d->offset;
break;
case TYPE_FLOAT_8:
params[7] = IROUND64(((GLfloat *) p)[7]);
params[6] = IROUND64(((GLfloat *) p)[6]);
params[5] = IROUND64(((GLfloat *) p)[5]);
params[4] = IROUND64(((GLfloat *) p)[4]);
case TYPE_FLOAT_4:
params[3] = IROUND64(((GLfloat *) p)[3]);
case TYPE_FLOAT_3:
@ -1755,6 +1778,11 @@ _mesa_GetDoublev(GLenum pname, GLdouble *params)
params[0] = d->offset;
break;
case TYPE_FLOAT_8:
params[7] = ((GLfloat *) p)[7];
params[6] = ((GLfloat *) p)[6];
params[5] = ((GLfloat *) p)[5];
params[4] = ((GLfloat *) p)[4];
case TYPE_FLOAT_4:
case TYPE_FLOATN_4:
params[3] = ((GLfloat *) p)[3];

View file

@ -607,6 +607,9 @@ descriptor=[
# GL_ARB_texture_buffer_range
[ "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.TextureBufferOffsetAlignment), extra_ARB_texture_buffer_range" ],
# GL_OES_primitive_bounding_box
[ "PRIMITIVE_BOUNDING_BOX_ARB", "CONTEXT_FLOAT8(PrimitiveBoundingBox), extra_OES_primitive_bounding_box" ],
]},
# Remaining enums are only in OpenGL

View file

@ -4673,6 +4673,13 @@ struct gl_context
* Once this field becomes true, it is never reset to false.
*/
GLboolean ShareGroupReset;
/**
* \name OES_primitive_bounding_box
*
* Stores the arguments to glPrimitiveBoundingBox
*/
GLfloat PrimitiveBoundingBox[8];
};
/**